/* * Copyright (c) 2006, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; namespace libsecondlife.Packets { public class Sim { public static Packet CompleteAgentMovement(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID, uint circuitCode) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["AgentID"] = agentID; fields["SessionID"] = sessionID; fields["CircuitCode"] = circuitCode; blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("CompleteAgentMovement", protocol, blocks, Helpers.MSG_RELIABLE + Helpers.MSG_ZEROCODED); } public static Packet AgentUpdate(ProtocolManager protocol, LLUUID agentID, float drawDistance, LLVector3 cameraCenter) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["ID"] = agentID; fields["ControlFlags"] = (uint)0; fields["CameraAtAxis"] = new LLVector3(0.0F, 1.0F, 0.0F); // Looking straight ahead, north fields["Far"] = drawDistance; fields["CameraCenter"] = cameraCenter; fields["CameraLeftAxis"] = new LLVector3(0.0F, 0.0F, 0.0F); //FIXME fields["HeadRotation"] = new LLQuaternion(0.0F, 0.0F, 0.0F, 0.0F); fields["CameraUpAxis"] = new LLVector3(0.0F, 0.0F, 0.0F); //FIXME fields["BodyRotation"] = new LLQuaternion(0.0F, 0.0F, 0.0F, 0.0F); fields["Flags"] = (byte)221; // Why 221? fields["State"] = (byte)221; // Why 221? blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("AgentUpdate", protocol, blocks, (byte)0); } public static Packet DirFindQuery(ProtocolManager protocol, string query, int queryStart, LLUUID queryID, LLUUID agentID, LLUUID sessionID) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["QueryID"] = queryID; fields["QueryFlags"] = (uint)1; fields["QueryStart"] = queryStart; fields["QueryText"] = query; blocks[fields] = "QueryData"; fields = new Hashtable(); fields["AgentID"] = agentID; fields["SessionID"] = sessionID; blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("DirFindQuery", protocol, blocks, Helpers.MSG_RELIABLE); } public static Packet DirLandQuery(ProtocolManager protocol, bool reservedNewbie, bool forSale, LLUUID queryID, bool auction, uint queryFlags, LLUUID agentID, LLUUID sessionID) { Hashtable blocks = new Hashtable(); Hashtable fields = new Hashtable(); fields["ReservedNewbie"] = reservedNewbie; fields["ForSale"] = forSale; fields["QueryID"] = queryID; fields["Auction"] = auction; fields["QueryFlags"] = queryFlags; blocks[fields] = "QueryData"; fields = new Hashtable(); fields["AgentID"] = agentID; fields["SessionID"] = sessionID; blocks[fields] = "AgentData"; return PacketBuilder.BuildPacket("DirLandQuery", protocol, blocks, Helpers.MSG_RELIABLE); } } }