using System; using OpenMetaverse; using System.Collections.Generic; namespace OpenMetaverse.TestClient { public class WearCommand : Command { public WearCommand(TestClient testClient) { Client = testClient; Name = "wear"; Description = "Wear an outfit folder from inventory. Usage: wear [outfit name] [nobake]"; Category = CommandCategory.Appearance; } public override string Execute(string[] args, UUID fromAgentID) { if (args.Length < 1) return "Usage: wear [outfit name] [nobake] eg: 'wear \"/Clothing/My Outfit\" [nobake]'"; string target = String.Empty; bool bake = true; for (int ct = 0; ct < args.Length; ct++) { if (args[ct].Equals("nobake")) bake = false; else target = target + args[ct] + " "; } List results = Client.InventoryStore.InventoryFromPath(target, Client.CurrentDirectory, true); if (results.Count == 0 || !(results[0] is InventoryFolder)) return "Unable to find folder at " + target; try { Client.Appearance.WearOutfit(results[0] as InventoryFolder, bake); } catch (InvalidOutfitException ex) { return "Invalid outfit (" + ex.Message + ")"; } return String.Empty; } } }