using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; using libsecondlife.AssetSystem; namespace libsecondlife.TestClient { public class SetAppearanceCommand : Command { SecondLife Client; AppearanceManager aManager; public SetAppearanceCommand(TestClient testClient) { TestClient = testClient; Client = (SecondLife)TestClient; Name = "setapp"; Description = "Set appearance to what's stored in the DB."; } public override string Execute(string[] args, LLUUID fromAgentID) { if (aManager == null) aManager = new AppearanceManager(Client); aManager.SendAgentSetAppearance(); return "Done."; } } }