/* * Copyright (c) 2006-2007, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Threading; using libsecondlife; using libsecondlife.Utilities; namespace VoiceTest { class VoiceTest { static AutoResetEvent ProvisionEvent = new AutoResetEvent(false); static string VoiceAccount = String.Empty; static string VoicePassword = String.Empty; static void Main(string[] args) { if (args.Length != 3) { Console.WriteLine("Usage: VoiceTest.exe [firstname] [lastname] [password]"); return; } string firstName = args[0]; string lastName = args[1]; string password = args[2]; SecondLife client = new SecondLife(); client.Settings.MULTIPLE_SIMS = false; //client.OnLogMessage += new SecondLife.LogCallback(client_OnLogMessage); VoiceManager voice = new VoiceManager(client); voice.OnProvisionAccount += new VoiceManager.ProvisionAccountCallback(voice_OnProvisionAccount); if (voice.ConnectToDaemon()) { List captureDevices = voice.CaptureDevices(); Console.WriteLine("Capture Devices:"); for (int i = 0; i < captureDevices.Count; i++) Console.WriteLine(String.Format("{0}. \"{1}\"", i, captureDevices[i])); Console.WriteLine(); List renderDevices = voice.RenderDevices(); Console.WriteLine("Render Devices:"); for (int i = 0; i < renderDevices.Count; i++) Console.WriteLine(String.Format("{0}. \"{1}\"", i, renderDevices[i])); Console.WriteLine(); Console.WriteLine("Logging in to Second Life as " + firstName + " " + lastName + "..."); // Login to SL if (client.Network.Login(firstName, lastName, password, "Voice Test", "Metaverse Industries LLC ")) { Console.WriteLine("Creating voice connector..."); int status; string connectorHandle = voice.CreateConnector(out status); if (connectorHandle != String.Empty) { Console.WriteLine("Voice connector handle: " + connectorHandle); // Wait for the simulator capabilities to show up // FIXME: Use client.Network.OnEventQueueRunning to continue here Console.WriteLine("Asking the current simulator to create a provisional account..."); if (voice.RequestProvisionAccount()) { if (ProvisionEvent.WaitOne(45 * 1000, false)) { Console.WriteLine("Provisional account created. Username: " + VoiceAccount + ", Password: " + VoicePassword); Console.WriteLine("Logging in to voice server " + voice.VoiceServer); string accountHandle = voice.Login(VoiceAccount, VoicePassword, connectorHandle, out status); if (accountHandle != String.Empty) { Console.WriteLine("Login succeeded, account handle: " + accountHandle); } else { Console.WriteLine("Login failed, error code: " + status); client.Network.Logout(); } } else { Console.WriteLine("Failed to create a provisional account"); client.Network.Logout(); } } else { Console.WriteLine("Failed to request a provisional account"); } } else { Console.WriteLine("Failed to create a voice connector, error code: " + status); client.Network.Logout(); } } else { Console.WriteLine("Login to SL failed: " + client.Network.LoginMessage); } } else { Console.WriteLine("Failed to connect to the voice daemon"); } Console.WriteLine("Press any key to continue..."); Console.ReadKey(); } static void client_OnLogMessage(string message, Helpers.LogLevel level) { if (level == Helpers.LogLevel.Warning || level == Helpers.LogLevel.Error) Console.WriteLine(level.ToString() + ": " + message); } static void voice_OnProvisionAccount(string username, string password) { VoiceAccount = username; VoicePassword = password; ProvisionEvent.Set(); } } }