/* * Copyright (c) 2024, Sjofn LLC * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the openmetaverse.co nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; namespace LibreMetaverse.Threading { /// /// Interface implemented by PooledEventWait. And, thanks to StructuralCaster, can be used to /// access custom EventWait objects. /// public interface IEventWait: IDisposable { /// /// Waits for this event to be signalled. /// void WaitOne(); /// /// Waits for this event to be signalled or times-out. /// Returns if the object was signalled. /// bool WaitOne(int millisecondsTimeout); /// /// Waits for this event to be signalled or times-out. /// Returns if the object was signalled. /// bool WaitOne(TimeSpan timeout); /// /// Resets (unsignals) this wait event. /// void Reset(); /// /// Sets (signals) this wait event. /// void Set(); } }