/* * Copyright (c) 2006, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; namespace libsecondlife.Packets { public class Object { public static Packet ObjectAdd(ProtocolManager protocol, LLUUID senderID, LLUUID targetID, LLVector3 rayStart, LLVector3 rayEnd, PrimObject prim, byte[] textureEntry) { Hashtable fields = new Hashtable(); Hashtable blocks = new Hashtable(); fields["AddFlags"] = (uint)2; // TODO: ??? fields["PathTwistBegin"] = (sbyte)prim.PathTwistBegin; fields["PathEnd"] = (byte)prim.PathEnd; fields["ProfileBegin"] = (byte)prim.ProfileBegin; fields["PathRadiusOffset"] = (sbyte)prim.PathRadiusOffset; fields["PathSkew"] = (sbyte)prim.PathSkew; fields["SenderID"] = senderID; fields["RayStart"] = rayStart; fields["ProfileCurve"] = (prim.ProfileCurve > 5) ? (byte)5 : (byte)prim.ProfileCurve; fields["PathScaleX"] = (byte)prim.PathScaleX; fields["PathScaleY"] = (byte)prim.PathScaleY; fields["GroupID"] = prim.GroupID; fields["Material"] = (byte)prim.Material; fields["NameValue"] = prim.Name; fields["PathShearX"] = (byte)prim.PathShearX; fields["PathShearY"] = (byte)prim.PathShearY; fields["PathTaperX"] = (sbyte)prim.PathTaperX; fields["PathTaperY"] = (sbyte)prim.PathTaperY; fields["RayEndIsIntersection"] = (byte)0; fields["RayEnd"] = rayEnd; fields["ProfileEnd"] = (byte)prim.ProfileEnd; fields["PathBegin"] = (byte)prim.PathBegin; fields["BypassRaycast"] = (byte)1; fields["PCode"] = (byte)9; // TODO: ??? fields["PathCurve"] = (byte)prim.PathCurve; fields["Scale"] = prim.Scale; fields["State"] = (byte)prim.State; fields["PathTwist"] = (sbyte)prim.PathTwist; fields["TextureEntry"] = textureEntry; fields["ProfileHollow"] = (byte)prim.ProfileHollow; fields["PathRevolutions"] = (byte)prim.PathRevolutions; fields["Rotation"] = prim.Rotation; fields["RayTargetID"] = targetID; blocks[fields] = "ObjectData"; return PacketBuilder.BuildPacket("ObjectAdd", protocol, blocks, Helpers.MSG_RELIABLE); } } }