using System; using System.Net; using System.Collections; namespace libsecondlife { public struct Field { public object Data; public MapField Layout; } public struct Block { public ArrayList Fields; public MapBlock Layout; } public class Packet { public byte[] Data; public MapPacket Layout; public ushort Sequence { get { short sequence = BitConverter.ToInt16(Data, 2); // TODO: To support big endian platforms, we need to replace NetworkToHostOrder with // a big endian to little endian function return (ushort)IPAddress.NetworkToHostOrder(sequence); } set { byte[] sequence = BitConverter.GetBytes(value); if (BitConverter.IsLittleEndian) { Data[2] = sequence[1]; Data[3] = sequence[0]; } else { Data[2] = sequence[0]; Data[3] = sequence[1]; } } } private ProtocolManager Protocol; public Packet(string command, ProtocolManager protocol, int length) { Protocol = protocol; Data = new byte[length]; Layout = protocol.Command(command); if (Layout == null) { Helpers.Log("Attempting to build a packet with invalid command \"" + command + "\"", Helpers.LogLevel.Error); } switch (Layout.Frequency) { case PacketFrequency.Low: // Set the low frequency identifier bits byte[] lowHeader = {0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF}; Array.Copy(lowHeader, 0, Data, 0, 6); // Store the packet ID in big endian format short id = IPAddress.HostToNetworkOrder((short)Layout.ID); Array.Copy(BitConverter.GetBytes(id), 0, Data, 6, 2); break; case PacketFrequency.Medium: // Set the medium frequency identifier bit byte[] mediumHeader = {0x00, 0x00, 0x00, 0x00, 0xFF}; Array.Copy(mediumHeader, 0, Data, 0, 5); Data[5] = (byte)Layout.ID; break; case PacketFrequency.High: byte[] highHeader = {0x00, 0x00, 0x00, 0x00}; Array.Copy(highHeader, 0, Data, 0, 4); Data[4] = (byte)Layout.ID; break; } } public Packet(byte[] data, int length, ProtocolManager protocol) { Protocol = protocol; ushort command; Data = new byte[length]; if (length < 5) { Helpers.Log("Received a packet with less than 5 bytes", Helpers.LogLevel.Warning); // Create an empty MapPacket Layout = new MapPacket(); Layout.Blocks = new ArrayList(); return; } if (data[4] == 0xFF) { if ((byte)data[5] == 0xFF) { // Low frequency command = BitConverter.ToUInt16(data, 6); command = (ushort)IPAddress.NetworkToHostOrder((short)command); Layout = protocol.Command(command, PacketFrequency.Low); } else { // Medium frequency command = (ushort)data[5]; Layout = protocol.Command(command, PacketFrequency.Medium); } } else { // High frequency command = (ushort)data[4]; Layout = protocol.Command(command, PacketFrequency.High); } if (Layout == null) { Helpers.Log("Received a packet with an unknown command ID", Helpers.LogLevel.Warning); // Create an empty MapPacket Layout = new MapPacket(); Layout.Blocks = new ArrayList(); } // Copy the network byte array to this packet's byte array Array.Copy(data, 0, Data, 0, length); } public ArrayList Blocks() { Field field; Block block; byte blockCount; int fieldSize; // Get the starting position of the SL payload (different than the UDP payload) int pos = HeaderLength(); // Initialize the block list we are returning ArrayList blocks = new ArrayList(); foreach (MapBlock blockMap in Layout.Blocks) { if (blockMap.Count == -1) { // Variable count block if (pos < Data.Length) { blockCount = Data[pos]; pos++; } else { Helpers.Log("getBlocks(): goto 1 reached", Helpers.LogLevel.Warning); goto Done; } } else { blockCount = (byte)blockMap.Count; } for (int i = 0; i < blockCount; ++i) { // Create a new block to push back on the list block = new Block(); block.Layout = blockMap; block.Fields = new ArrayList(); foreach (MapField fieldMap in blockMap.Fields) { if (fieldMap.Type == FieldType.Variable) { if (fieldMap.Count == 1) { // Field length described with one byte if (pos < Data.Length) { fieldSize = (ushort)Data[pos]; pos++; } else { Helpers.Log("getBlocks(): goto 2 reached", Helpers.LogLevel.Warning); goto BlockDone; } } else // (fieldMap.Count == 2) { // Field length described with two bytes if (pos + 1 < Data.Length) { fieldSize = BitConverter.ToUInt16(Data, pos); pos += 2; } else { Helpers.Log("getBlocks(): goto 3 reached", Helpers.LogLevel.Warning); goto BlockDone; } } if (fieldSize != 0) { if (pos + fieldSize <= Data.Length) { // Create a new field to add to the fields for this block field = new Field(); field.Data = GetField(Data, pos, fieldMap.Type, fieldSize); field.Layout = fieldMap; block.Fields.Add(field); pos += fieldSize; } else { Helpers.Log("getBlocks(): goto 4 reached", Helpers.LogLevel.Warning); goto BlockDone; } } } else { for (int j = 0; j < fieldMap.Count; ++j) { fieldSize = (int)Protocol.TypeSizes[fieldMap.Type]; if (pos + fieldSize <= Data.Length) { // Create a new field to add to the fields for this block field = new Field(); field.Data = GetField(Data, pos, fieldMap.Type, fieldSize); field.Layout = fieldMap; block.Fields.Add(field); pos += fieldSize; } else { Helpers.Log("getBlocks(): goto 5 reached", Helpers.LogLevel.Warning); goto BlockDone; } } } } BlockDone: blocks.Add(block); } } Done: return blocks; } public override string ToString() { string output = ""; ArrayList blocks = Blocks(); output += "---- " + Layout.Name + " ----\n"; foreach (Block block in blocks) { output += block.Layout.Name + "\n"; foreach (Field field in block.Fields) { output += " " + field.Layout.Name + ": " + field.Data.ToString() + "\n"; } } return output; } private object GetField(byte[] byteArray, int pos, FieldType type, int fieldSize) { switch (type) { case FieldType.U8: return byteArray[pos]; case FieldType.U16: return BitConverter.ToUInt16(byteArray, pos); case FieldType.U32: return BitConverter.ToUInt32(byteArray, pos); case FieldType.U64: return BitConverter.ToUInt64(byteArray, pos); case FieldType.S8: return (sbyte)byteArray[pos]; case FieldType.S16: return BitConverter.ToInt16(byteArray, pos); case FieldType.S32: return BitConverter.ToInt32(byteArray, pos); case FieldType.S64: return BitConverter.ToInt64(byteArray, pos); case FieldType.F32: return BitConverter.ToSingle(byteArray, pos); case FieldType.F64: return BitConverter.ToDouble(byteArray, pos); case FieldType.LLUUID: return new LLUUID(byteArray, pos); case FieldType.BOOL: return (byteArray[pos] != 0) ? (bool)true : (bool)false; case FieldType.LLVector3: return new LLVector3(byteArray, pos); case FieldType.LLVector3d: return new LLVector3d(byteArray, pos); case FieldType.LLVector4: return new LLVector4(byteArray, pos); case FieldType.LLQuaternion: return new LLQuaternion(byteArray, pos); case FieldType.IPADDR: return new IPAddress(BitConverter.ToInt32(byteArray, pos)); case FieldType.IPPORT: return BitConverter.ToUInt16(byteArray, pos); case FieldType.Variable: byte[] bytes = new byte[fieldSize]; for (int i = 0; i < fieldSize; ++i) { bytes[i] = byteArray[pos + i]; } return bytes; } return null; } public int HeaderLength() { switch (Layout.Frequency) { case PacketFrequency.High: return 5; case PacketFrequency.Medium: return 6; case PacketFrequency.Low: return 8; } return 0; } } public class PacketBuilder { public static Packet UseCircuitCode(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID, uint code) { Packet packet = new Packet("UseCircuitCode", protocol, 44); // Append the payload Array.Copy(agentID.Data, 0, packet.Data, 8, 16); Array.Copy(sessionID.Data, 0, packet.Data, 24, 16); Array.Copy(BitConverter.GetBytes(code), 0, packet.Data, 40, 4); // Set the packet flags packet.Data[0] = Helpers.MSG_RELIABLE; return packet; } public static Packet CompleteAgentMovement(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID, uint code) { Packet packet = new Packet("CompleteAgentMovement", protocol, 44); // Append the payload Array.Copy(agentID.Data, 0, packet.Data, 8, 16); Array.Copy(sessionID.Data, 0, packet.Data, 24, 16); Array.Copy(BitConverter.GetBytes(code), 0, packet.Data, 40, 4); // Set the packet flags packet.Data[0] = Helpers.MSG_RELIABLE; return packet; } public static Packet PacketAck(ProtocolManager protocol, ArrayList acks) { int pos = 9; // Size of this packet is header (8) + block count (1) + 4 * number of blocks Packet packet = new Packet("PacketAck", protocol, 9 + acks.Count * 4); // Set the payload size packet.Data[8] = (byte)acks.Count; // Append the payload foreach (uint ack in acks) { Array.Copy(BitConverter.GetBytes(ack), 0, packet.Data, pos, 4); pos += 4; } return packet; } public static Packet CompletePingCheck(ProtocolManager protocol, byte pingID) { Packet packet = new Packet("CompletePingCheck", protocol, 6); // Append the payload packet.Data[5] = pingID; // Set the packet flags packet.Data[0] = Helpers.MSG_ZEROCODED; return packet; } public static Packet LogoutRequest(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID) { Packet packet = new Packet("LogoutRequest", protocol, 40); Array.Copy(agentID.Data, 0, packet.Data, 8, 16); Array.Copy(sessionID.Data, 0, packet.Data, 24, 16); packet.Data[0] = Helpers.MSG_RELIABLE + Helpers.MSG_ZEROCODED; return packet; } public static Packet TeleportLocationRequest(ProtocolManager protocol, long regionHandle, LLVector3 lookAt, LLVector3 position, LLUUID agentID, LLUUID sessionID) { Packet packet = new Packet("LogoutRequest", protocol, 72); Array.Copy(BitConverter.GetBytes(regionHandle), 0, packet.Data, 8, 8); Array.Copy(lookAt.GetBytes(), 0, packet.Data, 16, 12); Array.Copy(position.GetBytes(), 0, packet.Data, 28, 12); Array.Copy(agentID.Data, 0, packet.Data, 40, 16); Array.Copy(sessionID.Data, 0, packet.Data, 56, 16); packet.Data[0] = Helpers.MSG_RELIABLE; return packet; } public static Packet DirLandQuery(ProtocolManager protocol, bool reservedNewbie, bool forSale, LLUUID queryID, bool auction, uint queryFlags, LLUUID agentID, LLUUID sessionID) { Packet packet = new Packet("DirLandQuery", protocol, 63); packet.Data[8] = BitConverter.GetBytes(reservedNewbie)[0]; packet.Data[9] = BitConverter.GetBytes(forSale)[0]; Array.Copy(queryID.Data, 0, packet.Data, 10, 16); packet.Data[26] = BitConverter.GetBytes(auction)[0]; Array.Copy(BitConverter.GetBytes(queryFlags), 0, packet.Data, 27, 4); Array.Copy(agentID.Data, 0, packet.Data, 31, 16); Array.Copy(sessionID.Data, 0, packet.Data, 47, 16); // Set the packet flags packet.Data[0] = Helpers.MSG_RELIABLE; return packet; } public static Packet DirFindQuery(ProtocolManager protocol, string queryText, LLUUID queryID, LLUUID agentID, LLUUID sessionID) { int pos = 8; Packet packet = new Packet("DirFindQuery", protocol, 66 + queryText.Length); // QueryID Array.Copy(queryID.Data, 0, packet.Data, pos, 16); pos += 16; // QueryFlags packet.Data[pos] = 1; pos += 8; // Set the QueryText field and it's length byte packet.Data[pos] = (byte)(queryText.Length + 1); pos++; System.Text.Encoding.UTF8.GetBytes(queryText, 0, queryText.Length, packet.Data, pos); pos += queryText.Length + 1; // Set the AgentID and SessionID Array.Copy(agentID.Data, 0, packet.Data, pos, 16); pos += 16; Array.Copy(sessionID.Data, 0, packet.Data, pos, 16); // Set the packet flags packet.Data[0] = Helpers.MSG_ZEROCODED + Helpers.MSG_RELIABLE; return packet; } public static Packet DirPeopleQuerySimple(ProtocolManager protocol, string name, bool online, LLUUID agentID, LLUUID sessionID) { int pos = 12; Packet packet = new Packet("DirPeopleQuery", protocol, 71 + name.Length); // Set the name field and it's length byte packet.Data[pos] = (byte)(name.Length + 1); pos++; System.Text.Encoding.UTF8.GetBytes(name, 0, name.Length, packet.Data, pos); pos += name.Length + 1; // Set the QueryID to 1 pos += 15; packet.Data[pos] = 1; pos ++; // Set the online field packet.Data[pos] = BitConverter.GetBytes(online)[0]; pos++; // Skip some fields pos += 8; // Set the AgentID and SessionID Array.Copy(agentID.Data, 0, packet.Data, pos, 16); pos += 16; Array.Copy(sessionID.Data, 0, packet.Data, pos, 16); // Set the packet flags packet.Data[0] = Helpers.MSG_ZEROCODED + Helpers.MSG_RELIABLE; return packet; } public static Packet ObjectAddSimple(ProtocolManager protocol, PrimObject objectData, LLUUID senderID, LLVector3 position, LLVector3 rayStart) { LLUUID woodTexture = new LLUUID("8955674724cb43ed920b47caed15465f"); LLUUID rayTargetID = new LLUUID("0f5d10f1f0a38634e893b70e00000000"); int length = 6 + 60 + 2 + objectData.NameValue.Length + 1 + 36 + 2 + 40 + 29; Packet packet = new Packet("ObjectAdd", protocol, length); int pos = 6; // InventoryData appears 0 times packet.Data[pos] = 0; pos++; // InventoryFile.Filename is of 1 length packet.Data[pos] = 1; pos++; // InventoryFile.Filename is just a null terminator packet.Data[pos] = 0; pos++; // U32 AddFlags = 2 uint addFlags = 2; Array.Copy(BitConverter.GetBytes(addFlags), 0, packet.Data, pos, 4); pos += 4; packet.Data[pos] = (byte)objectData.PathTwistBegin; pos++; packet.Data[pos] = objectData.PathEnd; pos++; packet.Data[pos] = objectData.ProfileBegin; pos++; packet.Data[pos] = (byte)objectData.PathRadiusOffset; pos++; packet.Data[pos] = (byte)objectData.PathSkew; pos++; // SenderID Array.Copy(senderID.Data, 0, packet.Data, pos, 16); pos += 16; // RayStart Array.Copy(rayStart.GetBytes(), 0, packet.Data, pos, 12); pos += 12; packet.Data[pos] = objectData.ProfileCurve; pos++; packet.Data[pos] = objectData.PathScaleX; pos++; packet.Data[pos] = objectData.PathScaleY; pos++; // Set GroupID to zero pos += 16; packet.Data[pos] = objectData.Material; pos++; if (objectData.NameValue.Length != 0) { // NameValue, begins with two bytes describing the size Array.Copy(BitConverter.GetBytes((ushort)(objectData.NameValue.Length + 1)), 0, packet.Data, pos, 2); pos += 2; System.Text.Encoding.UTF8.GetBytes(objectData.NameValue, 0, objectData.NameValue.Length, packet.Data, pos); // Jump an extra spot for the null terminator pos += objectData.NameValue.Length + 1; } else { // Set the two size bytes to zero and increment pos += 2; } packet.Data[pos] = objectData.PathShearX; pos++; packet.Data[pos] = objectData.PathShearY; pos++; packet.Data[pos] = (byte)objectData.PathTaperX; pos++; packet.Data[pos] = (byte)objectData.PathTaperY; pos++; // RayEndIsIntersection packet.Data[pos] = 0; pos++; // RayEnd is the position to place the object Array.Copy(position.GetBytes(), 0, packet.Data, pos, 12); pos += 12; packet.Data[pos] = objectData.ProfileEnd; pos++; packet.Data[pos] = objectData.PathBegin; pos++; // BypassRaycast is 0 packet.Data[pos] = 0; pos++; // PCode? set to 9 packet.Data[pos] = 9; pos++; packet.Data[pos] = objectData.PathCurve; pos++; // Scale Array.Copy(objectData.Scale.GetBytes(), 0, packet.Data, pos, 12); pos += 12; // State? is 0 packet.Data[pos] = 0; pos++; packet.Data[pos] = (byte)objectData.PathTwist; pos++; // TextureEntry, starts with two bytes describing the size Array.Copy(BitConverter.GetBytes((ushort)40), 0, packet.Data, pos, 2); pos += 2; Array.Copy(woodTexture.Data, 0, packet.Data, pos, 16); pos += 16; // Fill in the rest of TextureEntry pos += 19; packet.Data[pos] = 0xe0; pos += 5; packet.Data[pos] = objectData.ProfileHollow; pos++; packet.Data[pos] = objectData.PathRevolutions; pos++; // Rotation Array.Copy(objectData.Rotation.GetBytes(), 0, packet.Data, pos, 16); pos += 16; // RayTargetID Array.Copy(rayTargetID.Data, 0, packet.Data, pos, 12); pos += 12; // Set the packet flags packet.Data[0] = /*Helpers.MSG_ZEROCODED +*/ Helpers.MSG_RELIABLE; return packet; } } } /* Generic packet builder idea: * - Pass in a Hashtable of name/key pairs * - Iterate through the packet layout and add TypeSizes of each field * fieldCount to the total * - Serialize the actual values to a temporary byte array * - Each variable field, find the length of the actual values and add 1 or 2 * - Copy the temporary array to the packet array after initialization */