/* * Copyright (c) 2006, Second Life Reverse Engineering Team * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the Second Life Reverse Engineering Team nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections; using System.Collections.Generic; using System.Threading; using libsecondlife; using libsecondlife.Packets; namespace botmanager { public class Bot { public delegate void BotKilledHandler(Bot bot); public SecondLife Client; public readonly string FirstName; public readonly string LastName; public readonly string Password; protected bool loggedIn = false; public bool LoggedIn { get { return loggedIn; } } protected BotManager Manager; protected BotKilledHandler KillHandler; public Bot(BotManager parent, BotKilledHandler killHandler, string firstName, string lastName, string password) { Manager = parent; KillHandler = killHandler; FirstName = firstName; LastName = lastName; Password = password; Client = new SecondLife(); Client.Network.OnDisconnected += new DisconnectCallback(DisconnectHandler); } public bool Spawn() { if (!loggedIn) { Kill(); } Hashtable loginParams = NetworkManager.DefaultLoginValues(FirstName, LastName, Password, "00:00:00:00:00:00", "last", 1, 50, 50, 50, "Win", "0", "botmanager", "contact@libsecondlife.org"); if (Client.Network.Login(loginParams)) { loggedIn = true; return true; } else { loggedIn = false; return false; } } public void Kill() { if (loggedIn) { Client.Network.Logout(); } } private void DisconnectHandler(DisconnectType type, string reason) { KillHandler(this); } } public class BotManager { protected List Bots; public BotManager() { Bots = new List(); } public void AddBot(string firstName, string lastName, string password) { Bot bot = new Bot(this, new Bot.BotKilledHandler(KillHandler), firstName, lastName, password); Bots.Add(bot); AddBotToDB(bot); } protected void AddBotToDB(Bot bot) { ; } private void PollDBEvents() { ; } private void KillHandler(Bot bot) { Console.WriteLine(bot.ToString() + " was killed"); if (Bots.Contains(bot)) { Bots.Remove(bot); } } } class runbotmanager { /// /// The main entry point for the application. /// [STAThread] static void Main(string[] args) { BotManager manager = new BotManager(); } } }