using System;
using System.Collections.Generic;
using System.Text;
using System.Threading;
using libsecondlife.Packets;
namespace libsecondlife
{
///
/// Registers, unregisters, and fires events generated by incoming packets
///
public class PacketEventDictionary
{
///
/// Object that is passed to worker threads in the ThreadPool for
/// firing packet callbacks
///
private struct PacketCallbackWrapper
{
/// Callback to fire for this packet
public NetworkManager.PacketCallback Callback;
/// Reference to the simulator that this packet came from
public Simulator Simulator;
/// The packet that needs to be processed
public Packet Packet;
}
/// Reference to the SecondLife client
public SecondLife Client;
private Dictionary _EventTable =
new Dictionary();
private WaitCallback _ThreadPoolCallback;
///
/// Default constructor
///
///
public PacketEventDictionary(SecondLife client)
{
Client = client;
_ThreadPoolCallback = new WaitCallback(ThreadPoolDelegate);
}
///
/// Register an event handler
///
/// Use PacketType.Default to fire this event on every
/// incoming packet
/// Packet type to register the handler for
/// Callback to be fired
public void RegisterEvent(PacketType packetType, NetworkManager.PacketCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(packetType))
_EventTable[packetType] += eventHandler;
else
_EventTable[packetType] = eventHandler;
}
}
///
/// Unregister an event handler
///
/// Packet type to unregister the handler for
/// Callback to be unregistered
public void UnregisterEvent(PacketType packetType, NetworkManager.PacketCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(packetType) && _EventTable[packetType] != null)
_EventTable[packetType] -= eventHandler;
}
}
///
/// Fire the events registered for this packet type synchronously
///
/// Incoming packet type
/// Incoming packet
/// Simulator this packet was received from
internal void RaiseEvent(PacketType packetType, Packet packet, Simulator simulator)
{
NetworkManager.PacketCallback callback;
if (_EventTable.TryGetValue(packetType, out callback))
{
try
{
callback(packet, simulator);
}
catch (Exception ex)
{
Client.Log("Packet Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
else if (packetType != PacketType.Default && packetType != PacketType.PacketAck)
{
Client.Log("No handler registered for packet event " + packetType, Helpers.LogLevel.Debug);
}
}
///
/// Fire the events registered for this packet type asynchronously
///
/// Incoming packet type
/// Incoming packet
/// Simulator this packet was received from
internal void BeginRaiseEvent(PacketType packetType, Packet packet, Simulator simulator)
{
NetworkManager.PacketCallback callback;
if (_EventTable.TryGetValue(packetType, out callback))
{
if (callback != null)
{
PacketCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.Packet = packet;
wrapper.Simulator = simulator;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
return;
}
}
if (packetType != PacketType.Default && packetType != PacketType.PacketAck)
{
Client.Log("No handler registered for packet event " + packetType, Helpers.LogLevel.Debug);
}
}
private void ThreadPoolDelegate(Object state)
{
PacketCallbackWrapper wrapper = (PacketCallbackWrapper)state;
try
{
wrapper.Callback(wrapper.Packet, wrapper.Simulator);
}
catch (Exception ex)
{
Client.Log("Async Packet Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
}
///
/// Registers, unregisters, and fires events generated by the Capabilities
/// event queue
///
public class CapsEventDictionary
{
///
/// Object that is passed to worker threads in the ThreadPool for
/// firing CAPS callbacks
///
private struct CapsCallbackWrapper
{
/// Callback to fire for this packet
public Caps.EventQueueCallback Callback;
/// Name of the CAPS event
public string CapsEvent;
/// Decoded body of the CAPS event
public StructuredData.LLSD Body;
/// Reference to the simulator that generated this event
public Simulator Simulator;
}
/// Reference to the SecondLife client
public SecondLife Client;
private Dictionary _EventTable =
new Dictionary();
private WaitCallback _ThreadPoolCallback;
///
/// Default constructor
///
/// Reference to the SecondLife client
public CapsEventDictionary(SecondLife client)
{
Client = client;
_ThreadPoolCallback = new WaitCallback(ThreadPoolDelegate);
}
///
/// Register an event handler
///
/// Use String.Empty to fire this event on every CAPS event
/// Capability event name to register the
/// handler for
/// Callback to fire
public void RegisterEvent(string capsEvent, Caps.EventQueueCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(capsEvent))
_EventTable[capsEvent] += eventHandler;
else
_EventTable[capsEvent] = eventHandler;
}
}
///
///
///
/// Capability event name unregister the
/// handler for
/// Callback to unregister
public void UnregisterEvent(string capsEvent, Caps.EventQueueCallback eventHandler)
{
lock (_EventTable)
{
if (_EventTable.ContainsKey(capsEvent) && _EventTable[capsEvent] != null)
_EventTable[capsEvent] -= eventHandler;
}
}
///
/// Fire the events registered for this event type synchronously
///
/// Capability name
/// Decoded event body
/// Reference to the simulator that
/// generated this event
internal void RaiseEvent(string capsEvent, StructuredData.LLSD body, Simulator simulator)
{
bool specialHandler = false;
Caps.EventQueueCallback callback;
// Default handler first, if one exists
if (_EventTable.TryGetValue(capsEvent, out callback))
{
if (callback != null)
{
try { callback(capsEvent, body, simulator); }
catch (Exception ex) { Client.Log("CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error); }
}
}
// Generic parser next
if (body.Type == StructuredData.LLSDType.Map)
{
StructuredData.LLSDMap map = (StructuredData.LLSDMap)body;
Packet packet = Packet.BuildPacket(capsEvent, map);
if (packet != null)
{
NetworkManager.IncomingPacket incomingPacket;
incomingPacket.Simulator = simulator;
incomingPacket.Packet = packet;
Client.DebugLog("Serializing " + packet.Type.ToString() + " capability with generic handler");
Client.Network.PacketInbox.Enqueue(incomingPacket);
specialHandler = true;
}
}
// Explicit handler next
if (_EventTable.TryGetValue(capsEvent, out callback) && callback != null)
{
try { callback(capsEvent, body, simulator); }
catch (Exception ex) { Client.Log("CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error); }
specialHandler = true;
}
if (!specialHandler)
Client.Log("Unhandled CAPS event " + capsEvent, Helpers.LogLevel.Warning);
}
///
/// Fire the events registered for this event type asynchronously
///
/// Capability name
/// Decoded event body
/// Reference to the simulator that
/// generated this event
internal void BeginRaiseEvent(string capsEvent, StructuredData.LLSD body, Simulator simulator)
{
bool specialHandler = false;
Caps.EventQueueCallback callback;
// Default handler first, if one exists
if (_EventTable.TryGetValue(String.Empty, out callback))
{
if (callback != null)
{
CapsCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.CapsEvent = capsEvent;
wrapper.Body = body;
wrapper.Simulator = simulator;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
}
}
// Generic parser next, don't generic parse events we've manually registered for
if (body.Type == StructuredData.LLSDType.Map && !_EventTable.ContainsKey(capsEvent))
{
StructuredData.LLSDMap map = (StructuredData.LLSDMap)body;
Packet packet = Packet.BuildPacket(capsEvent, map);
if (packet != null)
{
NetworkManager.IncomingPacket incomingPacket;
incomingPacket.Simulator = simulator;
incomingPacket.Packet = packet;
Client.DebugLog("Serializing " + packet.Type.ToString() + " capability with generic handler");
Client.Network.PacketInbox.Enqueue(incomingPacket);
specialHandler = true;
}
}
// Explicit handler next
if (_EventTable.TryGetValue(capsEvent, out callback) && callback != null)
{
CapsCallbackWrapper wrapper;
wrapper.Callback = callback;
wrapper.CapsEvent = capsEvent;
wrapper.Body = body;
wrapper.Simulator = simulator;
ThreadPool.QueueUserWorkItem(_ThreadPoolCallback, wrapper);
specialHandler = true;
}
if (!specialHandler)
Client.Log("Unhandled CAPS event " + capsEvent, Helpers.LogLevel.Warning);
}
private void ThreadPoolDelegate(Object state)
{
CapsCallbackWrapper wrapper = (CapsCallbackWrapper)state;
try
{
wrapper.Callback(wrapper.CapsEvent, wrapper.Body, wrapper.Simulator);
}
catch (Exception ex)
{
Client.Log("Async CAPS Event Handler: " + ex.ToString(), Helpers.LogLevel.Error);
}
}
}
}