using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class QuitCommand: Command { public QuitCommand() { Name = "quit"; Description = "Log all avatars out and shut down"; } public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID) { foreach (SecondLife client in TestClient.Clients.Values) { client.Network.Logout(); } TestClient.Running = false; return "All avatars logged out"; } } }