/*
* Copyright (c) 2006-2008, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Net;
using System.Collections.Generic;
using System.Threading;
using OpenMetaverse.Packets;
namespace OpenMetaverse
{
#region Enums
///
/// Avatar profile flags
///
[Flags]
public enum ProfileFlags : uint
{
AllowPublish = 1,
MaturePublish = 2,
Identified = 4,
Transacted = 8,
Online = 16
}
#endregion Enums
///
/// Represents an avatar (other than your own)
///
public class Avatar : Primitive
{
#region Subclasses
///
/// Positive and negative ratings
///
public struct Statistics
{
/// Positive ratings for Behavior
public int BehaviorPositive;
/// Negative ratings for Behavior
public int BehaviorNegative;
/// Positive ratings for Appearance
public int AppearancePositive;
/// Negative ratings for Appearance
public int AppearanceNegative;
/// Positive ratings for Building
public int BuildingPositive;
/// Negative ratings for Building
public int BuildingNegative;
/// Positive ratings given by this avatar
public int GivenPositive;
/// Negative ratings given by this avatar
public int GivenNegative;
}
///
/// Avatar properties including about text, profile URL, image IDs and
/// publishing settings
///
public struct AvatarProperties
{
/// First Life about text
public string FirstLifeText;
/// First Life image ID
public UUID FirstLifeImage;
///
public UUID Partner;
///
public string AboutText;
///
public string BornOn;
///
public string CharterMember;
/// Profile image ID
public UUID ProfileImage;
/// Flags of the profile
public ProfileFlags Flags;
/// Web URL for this profile
public string ProfileURL;
#region Properties
/// Should this profile be published on the web
public bool AllowPublish
{
get { return ((Flags & ProfileFlags.AllowPublish) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.AllowPublish;
else
Flags &= ~ProfileFlags.AllowPublish;
}
}
/// Avatar Online Status
public bool Online
{
get { return ((Flags & ProfileFlags.Online) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Online;
else
Flags &= ~ProfileFlags.Online;
}
}
/// Is this a mature profile
public bool MaturePublish
{
get { return ((Flags & ProfileFlags.MaturePublish) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.MaturePublish;
else
Flags &= ~ProfileFlags.MaturePublish;
}
}
///
public bool Identified
{
get { return ((Flags & ProfileFlags.Identified) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Identified;
else
Flags &= ~ProfileFlags.Identified;
}
}
///
public bool Transacted
{
get { return ((Flags & ProfileFlags.Transacted) != 0); }
set
{
if (value == true)
Flags |= ProfileFlags.Transacted;
else
Flags &= ~ProfileFlags.Transacted;
}
}
#endregion Properties
}
///
/// Avatar interests including spoken languages, skills, and "want to"
/// choices
///
public struct Interests
{
/// Languages profile field
public string LanguagesText;
///
// FIXME:
public uint SkillsMask;
///
public string SkillsText;
///
// FIXME:
public uint WantToMask;
///
public string WantToText;
}
#endregion Subclasses
#region Public Members
/// Groups that this avatar is a member of
public List Groups = new List();
/// Positive and negative ratings
public Statistics ProfileStatistics;
/// Avatar properties including about text, profile URL, image IDs and
/// publishing settings
public AvatarProperties ProfileProperties;
/// Avatar interests including spoken languages, skills, and "want to"
/// choices
public Interests ProfileInterests;
/// Movement control flags for avatars. Typically not set or used by
/// clients. To move your avatar, use Client.Self.Movement instead
public AgentManager.ControlFlags ControlFlags;
#endregion Public Members
protected string name;
protected string groupName;
#region Properties
/// First name
public string FirstName
{
get
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "FirstName" && NameValues[i].Type == NameValue.ValueType.String)
return (string)NameValues[i].Value;
}
return String.Empty;
}
}
/// Last name
public string LastName
{
get
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "LastName" && NameValues[i].Type == NameValue.ValueType.String)
return (string)NameValues[i].Value;
}
return String.Empty;
}
}
/// Full name
public string Name
{
get
{
if (!String.IsNullOrEmpty(name))
{
return name;
}
else if (NameValues != null && NameValues.Length > 0)
{
lock (NameValues)
{
string firstName = String.Empty;
string lastName = String.Empty;
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "FirstName" && NameValues[i].Type == NameValue.ValueType.String)
firstName = (string)NameValues[i].Value;
else if (NameValues[i].Name == "LastName" && NameValues[i].Type == NameValue.ValueType.String)
lastName = (string)NameValues[i].Value;
}
if (firstName != String.Empty && lastName != String.Empty)
{
name = String.Format("{0} {1}", firstName, lastName);
return name;
}
else
{
return String.Empty;
}
}
}
else
{
return String.Empty;
}
}
}
/// Active group
public string GroupName
{
get
{
if (!String.IsNullOrEmpty(groupName))
{
return groupName;
}
else
{
lock (NameValues)
{
if (NameValues == null || NameValues.Length == 0)
{
return String.Empty;
}
else
{
for (int i = 0; i < NameValues.Length; i++)
{
if (NameValues[i].Name == "Title" && NameValues[i].Type == NameValue.ValueType.String)
{
groupName = (string)NameValues[i].Value;
return groupName;
}
}
return String.Empty;
}
}
}
}
}
#endregion Properties
#region Constructors
///
/// Default constructor
///
public Avatar()
{
}
#endregion Constructors
}
}