using System; using System.Collections.Generic; using System.Threading; using ExtensionLoader; using OpenMetaverse; using OpenMetaverse.Packets; namespace Simian.Extensions { public class ImageDownload { public const int FIRST_IMAGE_PACKET_SIZE = 600; public const int IMAGE_PACKET_SIZE = 1000; public AssetTexture Texture; public Agent Agent; public int DiscardLevel; public float Priority; public int CurrentPacket; public int StopPacket; public ImageDownload(AssetTexture texture, Agent agent, int discardLevel, float priority, int packet) { Texture = texture; Agent = agent; Update(discardLevel, priority, packet); } /// /// Updates an image transfer with new information and recalculates /// offsets /// /// New requested discard level /// New requested priority /// New requested packet offset public void Update(int discardLevel, float priority, int packet) { Priority = priority; if (Texture != null) { if (Texture.LayerInfo != null && Texture.LayerInfo.Length > 0) { DiscardLevel = Utils.Clamp(discardLevel, 0, Texture.LayerInfo.Length - 1); StopPacket = GetPacketForBytePosition(Texture.LayerInfo[(Texture.LayerInfo.Length - 1) - DiscardLevel].End); } else { DiscardLevel = 0; StopPacket = GetPacketForBytePosition(Texture.AssetData.Length); } CurrentPacket = Utils.Clamp(packet, 1, TexturePacketCount()); } else { DiscardLevel = discardLevel; Priority = priority; CurrentPacket = packet; } } /// /// Returns the total number of packets needed to transfer this texture, /// including the first packet of size FIRST_IMAGE_PACKET_SIZE /// /// Total number of packets needed to transfer this texture public int TexturePacketCount() { return ((Texture.AssetData.Length - FIRST_IMAGE_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE) + 1; } /// /// Returns the current byte offset for this transfer, calculated from /// the CurrentPacket /// /// Current byte offset for this transfer public int CurrentBytePosition() { return FIRST_IMAGE_PACKET_SIZE + (CurrentPacket - 1) * IMAGE_PACKET_SIZE; } /// /// Returns the size, in bytes, of the last packet. This will be somewhere /// between 1 and IMAGE_PACKET_SIZE bytes /// /// Size of the last packet in the transfer public int LastPacketSize() { return Texture.AssetData.Length - (FIRST_IMAGE_PACKET_SIZE + ((TexturePacketCount() - 2) * IMAGE_PACKET_SIZE)); } /// /// Find the packet number that contains a given byte position /// /// Byte position /// Packet number that contains the given byte position int GetPacketForBytePosition(int bytePosition) { return ((bytePosition - FIRST_IMAGE_PACKET_SIZE + IMAGE_PACKET_SIZE - 1) / IMAGE_PACKET_SIZE); } } public class ImageDelivery : IExtension { Simian server; Dictionary CurrentDownloads = new Dictionary(); public ImageDelivery() { } public void Start(Simian server) { this.server = server; server.UDP.RegisterPacketCallback(PacketType.RequestImage, RequestImageHandler); } public void Stop() { } void RequestImageHandler(Packet packet, Agent agent) { RequestImagePacket request = (RequestImagePacket)packet; for (int i = 0; i < request.RequestImage.Length; i++) { RequestImagePacket.RequestImageBlock block = request.RequestImage[i]; ImageDownload download; bool downloadFound = CurrentDownloads.TryGetValue(block.Image, out download); if (downloadFound) { lock (download) { if (block.DiscardLevel == -1 && block.DownloadPriority == 0.0f) { Logger.DebugLog(String.Format("Image download {0} is aborting", block.Image)); } else { if (block.DiscardLevel < download.DiscardLevel) Logger.DebugLog(String.Format("Image download {0} is changing from DiscardLevel {1} to {2}", block.Image, download.DiscardLevel, block.DiscardLevel)); if (block.DownloadPriority != download.Priority) Logger.DebugLog(String.Format("Image download {0} is changing from Priority {1} to {2}", block.Image, download.Priority, block.DownloadPriority)); if (block.Packet != download.CurrentPacket) Logger.DebugLog(String.Format("Image download {0} is changing from Packet {1} to {2}", block.Image, download.CurrentPacket, block.Packet)); } // Update download download.Update(block.DiscardLevel, block.DownloadPriority, (int)block.Packet); } } else if (block.DiscardLevel == -1 && block.DownloadPriority == 0.0f) { // Aborting a download we are not tracking, ignore } else { bool bake = ((ImageType)block.Type == ImageType.Baked); // New download, check if we have this image Asset asset; if (server.Assets.TryGetAsset(block.Image, out asset) && asset is AssetTexture) { SendTexture(agent, (AssetTexture)asset, block.DiscardLevel, (int)block.Packet, block.DownloadPriority); } else { Logger.Log("Request for a missing texture " + block.Image.ToString(), Helpers.LogLevel.Warning); ImageNotInDatabasePacket notfound = new ImageNotInDatabasePacket(); notfound.ImageID.ID = block.Image; server.UDP.SendPacket(agent.Avatar.ID, notfound, PacketCategory.Texture); } } } } void SendTexture(Agent agent, AssetTexture texture, int discardLevel, int packet, float priority) { ImageDownload download = new ImageDownload(texture, agent, discardLevel, priority, packet); Logger.DebugLog(String.Format( "Starting new download for {0}, DiscardLevel: {1}, Priority: {2}, Start: {3}, End: {4}, Total: {5}", texture.AssetID, discardLevel, priority, download.CurrentPacket, download.StopPacket, download.TexturePacketCount())); // Send initial data ImageDataPacket data = new ImageDataPacket(); data.ImageID.Codec = (byte)ImageCodec.J2C; data.ImageID.ID = download.Texture.AssetID; data.ImageID.Packets = (ushort)download.TexturePacketCount(); data.ImageID.Size = (uint)download.Texture.AssetData.Length; // The first bytes of the image are always sent in the ImageData packet data.ImageData = new ImageDataPacket.ImageDataBlock(); int imageDataSize = (download.Texture.AssetData.Length >= ImageDownload.FIRST_IMAGE_PACKET_SIZE) ? ImageDownload.FIRST_IMAGE_PACKET_SIZE : download.Texture.AssetData.Length; try { data.ImageData.Data = new byte[imageDataSize]; Buffer.BlockCopy(download.Texture.AssetData, 0, data.ImageData.Data, 0, imageDataSize); } catch (Exception ex) { Logger.Log(String.Format("{0}: imageDataSize={1}", ex.Message, imageDataSize), Helpers.LogLevel.Error); } server.UDP.SendPacket(agent.Avatar.ID, data, PacketCategory.Texture); // Check if ImagePacket packets need to be sent to complete this transfer if (download.CurrentPacket <= download.StopPacket) { // Insert this download into the dictionary lock (CurrentDownloads) CurrentDownloads[texture.AssetID] = download; // Send all of the remaining packets ThreadPool.QueueUserWorkItem( delegate(object obj) { while (download.CurrentPacket <= download.StopPacket) { if (download.Priority == 0.0f && download.DiscardLevel == -1) break; lock (download) { int imagePacketSize = (download.CurrentPacket == download.TexturePacketCount() - 1) ? download.LastPacketSize() : ImageDownload.IMAGE_PACKET_SIZE; ImagePacketPacket transfer = new ImagePacketPacket(); transfer.ImageID.ID = texture.AssetID; transfer.ImageID.Packet = (ushort)download.CurrentPacket; transfer.ImageData.Data = new byte[imagePacketSize]; try { Buffer.BlockCopy(download.Texture.AssetData, download.CurrentBytePosition(), transfer.ImageData.Data, 0, imagePacketSize); } catch (Exception ex) { Logger.Log(String.Format( "{0}: CurrentBytePosition()={1}, AssetData.Length={2} imagePacketSize={3}", ex.Message, download.CurrentBytePosition(), download.Texture.AssetData.Length, imagePacketSize), Helpers.LogLevel.Error); } server.UDP.SendPacket(agent.Avatar.ID, transfer, PacketCategory.Texture); ++download.CurrentPacket; } } Logger.DebugLog("Completed image transfer for " + texture.AssetID.ToString()); // Transfer is complete, remove the reference lock (CurrentDownloads) CurrentDownloads.Remove(texture.AssetID); } ); } } } }