/* * Copyright (c) 2007-2008, openmetaverse.org * All rights reserved. * * - Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, this * list of conditions and the following disclaimer. * - Neither the name of the openmetaverse.org nor the names * of its contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Text; using System.Runtime.Serialization; namespace OpenMetaverse { [Serializable()] public class InventoryNode : ISerializable { private InventoryBase data; private InventoryNode parent; private UUID parentID; //used for de-seralization private InventoryNodeDictionary nodes; private bool needsUpdate = true; /// public InventoryBase Data { get { return data; } set { data = value; } } /// public InventoryNode Parent { get { return parent; } set { parent = value; } } /// public UUID ParentID { get { return parentID; } } /// public InventoryNodeDictionary Nodes { get { if (nodes == null) nodes = new InventoryNodeDictionary(this); return nodes; } set { nodes = value; } } public System.DateTime ModifyTime { get { if (Data is InventoryItem) { return ((InventoryItem)Data).CreationDate; } DateTime newest = default(DateTime);//.MinValue; if (Data is InventoryFolder) { foreach (var node in Nodes.Values) { var t = node.ModifyTime; if (t > newest) newest = t; } } return newest; } } public void Sort() { Nodes.Sort(); } /// /// For inventory folder nodes specifies weather the folder needs to be /// refreshed from the server /// public bool NeedsUpdate { get { return needsUpdate; } set { needsUpdate = value; } } /// /// /// public InventoryNode() { } /// /// /// /// public InventoryNode(InventoryBase data) { this.data = data; } /// /// De-serialization constructor for the InventoryNode Class /// public InventoryNode(InventoryBase data, InventoryNode parent) { this.data = data; this.parent = parent; if (parent != null) { // Add this node to the collection of parent nodes lock (parent.Nodes.SyncRoot) parent.Nodes.Add(data.UUID, this); } } /// /// Serialization handler for the InventoryNode Class /// public void GetObjectData(SerializationInfo info, StreamingContext ctxt) { if(parent!=null) info.AddValue("Parent", parent.Data.UUID, typeof(UUID)); //We need to track the parent UUID for de-serialization else info.AddValue("Parent", UUID.Zero, typeof(UUID)); info.AddValue("Type", data.GetType(), typeof(Type)); data.GetObjectData(info, ctxt); } /// /// De-serialization handler for the InventoryNode Class /// public InventoryNode(SerializationInfo info, StreamingContext ctxt) { parentID = (UUID)info.GetValue("Parent", typeof(UUID)); Type type = (Type)info.GetValue("Type", typeof(Type)); // Construct a new inventory object based on the Type stored in Type System.Reflection.ConstructorInfo ctr = type.GetConstructor(new Type[] {typeof(SerializationInfo),typeof(StreamingContext)}); data = (InventoryBase) ctr.Invoke(new Object[] { info, ctxt }); } /// /// /// /// public override string ToString() { if (this.Data == null) return "[Empty Node]"; return this.Data.ToString(); } } }