using System; using System.Collections.Generic; using System.Text; using libsecondlife; using libsecondlife.Packets; namespace libsecondlife.TestClient { public class ShoutCommand : Command { public ShoutCommand() { Name = "shout"; Description = "Shout something."; } public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID) { if (args.Length < 1) return "usage: whisper whatever"; string message = String.Empty; foreach (string s in args) message += s + " "; Client.Self.Chat(message, 0, MainAvatar.ChatType.Shout); return "Shouted " + message; } } }