Files
libremetaverse/Programs/Simian/Extensions/MessagingLocal.cs
John Hurliman abf0c15384 [Simian]
* Completed a partial port of OpenSim's LSL API. Thank you to everyone on the OpenSim team for their hard work on this incredibly large feature
* Added Agent.GetSimulatorPosition()
* Corrected default PrimFlags for agents and prims
* Stubs for encoding/decoding prim linkset assets
* Route chat through the scene
* Stub for grid messaging (IM and email)
* Add GetTerrainHeightAt(), removed duplicate heightmap storage in Movement.cs
* Added a permissions manager stub
* Store wind speeds, added functions to get wind speed
* Make sure all of the important prim properties are set before creating an object
* Lots of new object manipulation functions in scene
* Properly clean up event queues on agent exit
* Stubbed out a space for a scripting engine
* Stubbed out task inventory
* Added ScriptingConsole, which allows you to run LSL functions from the chat console
* Added new PacketCategory, Messaging, for chat-related packets
* Fixed InventoryObject overrides
* Added a NotecardCache, useful for the scripting engine and may become generally useful later
* Added several helper functions and new members to SimulationObject

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2462 52acb1d6-8a22-11de-b505-999d5b087335
2009-03-02 23:00:28 +00:00

50 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using ExtensionLoader;
using OpenMetaverse;
namespace Simian.Extensions
{
// FIXME: Implement this class
class MessagingLocal : IExtension<Simian>, IMessagingProvider
{
Simian server;
public event InstantMessageCallback OnInstantMessage;
public MessagingLocal()
{
}
public void Start(Simian server)
{
this.server = server;
}
public void Stop()
{
}
public void SendInstantMessage(object sender, UUID fromID, string fromName, UUID toID, InstantMessageDialog dialog, bool fromGroup,
UUID sessionID, bool offline, Vector3 position, uint parentEstateID, UUID regionID, DateTime timestamp, string message,
byte[] extraData)
{
if (OnInstantMessage != null)
{
OnInstantMessage(sender, fromID, fromName, toID, dialog, fromGroup, sessionID, offline, position, parentEstateID,
regionID, timestamp, message, extraData);
}
}
public void SendEmail(object sender, UUID fromID, string address, string subject, string message)
{
}
public bool GetNextEmail(UUID toID, string address, string subject, out Email email)
{
email = null;
return false;
}
}
}