Files
libremetaverse/libsecondlife/Capabilities/CapsEventQueue.cs
John Hurliman 037b7b0aed Initial check-in of the new CAPS rewrite. Current issues:
* Original CapsEventQueue is still being used until a bug in the new one can be resolved
* New progress callbacks are not being utilized (yet)
* Listener classes (CapsListener and EventQueueListener) are only stubs right now

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1518 52acb1d6-8a22-11de-b505-999d5b087335
2007-12-06 00:58:28 +00:00

491 lines
18 KiB
C#

/*
* Copyright (c) 2007, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Text;
using System.IO;
using System.Threading;
using libsecondlife.StructuredData;
namespace libsecondlife.Capabilities
{
public class HttpRequestState
{
const int BUFFER_SIZE = 1024;
public byte[] RequestData;
public byte[] ResponseData;
public byte[] BufferRead;
public HttpWebRequest WebRequest;
public HttpWebResponse WebResponse;
public Stream ResponseStream;
public object State;
internal int ResponseDataPos = 0;
public HttpRequestState(HttpWebRequest webRequest)
{
WebRequest = webRequest;
BufferRead = new byte[BUFFER_SIZE];
}
}
public class CapsEventQueue
{
public const int HTTP_TIMEOUT = 1 * 30 * 1000;
public const int BUFFER_SIZE = 1024;
public Simulator Simulator;
protected bool _Running = false;
protected bool _Dead = false;
protected HttpRequestState _RequestState;
protected string _RequestURL;
protected string _ProxyURL;
protected bool _Aborted = false;
public bool Running { get { return _Running; } }
public CapsEventQueue(Simulator simulator, string eventQueueURI)
: this(simulator, eventQueueURI, String.Empty)
{
}
public CapsEventQueue(Simulator simulator, string eventQueueURI, string proxy)
{
Simulator = simulator;
_RequestURL = eventQueueURI;
_ProxyURL = proxy;
}
public void MakeRequest()
{
// Create an EventQueueGet request
LLSDMap request = new LLSDMap();
request["ack"] = new LLSD();
request["done"] = LLSD.FromBoolean(false);
byte[] postData = LLSDParser.SerializeXmlBytes(request);
SendRequest(postData, "application/xml", null);
}
private void SendRequest(byte[] postData, string contentType, object state)
{
// Create a new HttpWebRequest
HttpWebRequest httpRequest = (HttpWebRequest)WebRequest.Create(_RequestURL);
_RequestState = new HttpRequestState(httpRequest);
if (_ProxyURL != String.Empty)
{
// Create a proxy object
WebProxy proxy = new WebProxy();
// Associate a new Uri object to the _wProxy object, using the proxy address
// selected by the user
proxy.Address = new Uri(_ProxyURL);
// Finally, initialize the Web request object proxy property with the _wProxy
// object
httpRequest.Proxy = proxy;
}
// Always disable keep-alive for our purposes
httpRequest.KeepAlive = false;
try
{
if (postData != null)
{
// POST request
_RequestState.WebRequest.Method = "POST";
_RequestState.WebRequest.ContentLength = postData.Length;
_RequestState.WebRequest.ContentType = "application/xml";
_RequestState.RequestData = postData;
IAsyncResult result = (IAsyncResult)_RequestState.WebRequest.BeginGetRequestStream(
new AsyncCallback(EventRequestStreamCallback), _RequestState);
}
else
{
throw new ArgumentException("postData cannot be null for the event queue", "postData");
}
}
catch (WebException e)
{
Abort(false, e);
}
catch (Exception e)
{
SecondLife.LogStatic("CapsEventQueue.MakeRequest(): " + e.ToString(), Helpers.LogLevel.Warning);
Abort(false, null);
}
}
public void Abort()
{
Stop(true);
}
protected void TimeoutCallback(object state, bool timedOut)
{
if (timedOut) Abort(true, null);
}
protected void Abort(bool fromTimeout, WebException exception)
{
if (fromTimeout)
{
Log("HttpBase.Abort(): HTTP request timed out", Helpers.LogLevel.Debug);
}
else
{
if (exception == null)
{
_Aborted = true;
//Log("HttpBase.Abort(): HTTP request aborted", Helpers.LogLevel.Debug);
}
else
{
string message = exception.Message.ToLower();
if (Helpers.StringContains(message, "502"))
{
// Don't log anything since 502 errors are so common
}
else if (Helpers.StringContains(message, "404") || Helpers.StringContains(message, "410"))
{
_Aborted = true;
Log("HttpBase.Abort(): HTTP request target is missing", Helpers.LogLevel.Debug);
}
else if (Helpers.StringContains(message, "aborted"))
{
// A callback threw an exception because the request is aborting, return to
// avoid circular problems
return;
}
else
{
Log(String.Format("HttpBase.Abort(): {0} (Status: {1})", exception.Message, exception.Status),
Helpers.LogLevel.Warning);
}
}
}
// Abort the callback if it hasn't been already
_RequestState.WebRequest.Abort();
// Fire the callback for the request completing
try { RequestReply(_RequestState, false, exception); }
catch (Exception e) { Log(e.ToString(), Helpers.LogLevel.Error); }
}
protected virtual void Log(string message, Helpers.LogLevel level)
{
if (level == Helpers.LogLevel.Debug)
SecondLife.DebugLogStatic(message);
else
SecondLife.LogStatic(message, level);
}
protected void RequestStreamCallback(IAsyncResult result)
{
try
{
_RequestState = (HttpRequestState)result.AsyncState;
Stream reqStream = _RequestState.WebRequest.EndGetRequestStream(result);
reqStream.Write(_RequestState.RequestData, 0, _RequestState.RequestData.Length);
reqStream.Close();
IAsyncResult newResult = _RequestState.WebRequest.BeginGetResponse(new AsyncCallback(ResponseCallback), _RequestState);
// If there is a timeout, the callback fires and the request becomes aborted
#if PocketPC
Thread thread = new Thread(
delegate()
{
if (!newResult.AsyncWaitHandle.WaitOne(HTTP_TIMEOUT, false))
TimeoutCallback(_RequestState, true);
}
);
thread.Start();
#else
ThreadPool.RegisterWaitForSingleObject(newResult.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback),
_RequestState, HTTP_TIMEOUT, true);
#endif
}
catch (WebException e)
{
Abort(false, e);
}
}
private void ResponseCallback(IAsyncResult result)
{
try
{
_RequestState = (HttpRequestState)result.AsyncState;
_RequestState.WebResponse = (HttpWebResponse)_RequestState.WebRequest.EndGetResponse(result);
// Read the response into a Stream object
Stream responseStream = _RequestState.WebResponse.GetResponseStream();
_RequestState.ResponseStream = responseStream;
// Begin reading of the contents of the response
IAsyncResult asynchronousInputRead = responseStream.BeginRead(_RequestState.BufferRead, 0, BUFFER_SIZE,
new AsyncCallback(ReadCallback), _RequestState);
// If there is a timeout, the callback fires and the request becomes aborted
#if PocketPC
Thread thread = new Thread(
delegate()
{
if (!asynchronousInputRead.AsyncWaitHandle.WaitOne(HTTP_TIMEOUT, false))
TimeoutCallback(_RequestState, true);
}
);
thread.Start();
#else
ThreadPool.RegisterWaitForSingleObject(asynchronousInputRead.AsyncWaitHandle, new WaitOrTimerCallback(TimeoutCallback),
_RequestState, HTTP_TIMEOUT, true);
#endif
}
catch (WebException e)
{
Abort(false, e);
}
}
public void Stop(bool immediate)
{
Simulator.Client.Log(String.Format("Event queue for {0} is {1}", Simulator,
(immediate ? "aborting" : "disconnecting")), Helpers.LogLevel.Info);
_Dead = true;
if (immediate)
{
_Running = false;
// Abort the callback if it hasn't been already
_RequestState.WebRequest.Abort();
}
}
protected void EventRequestStreamCallback(IAsyncResult result)
{
bool raiseEvent = false;
if (!_Dead)
{
if (!_Running) raiseEvent = true;
// We are connected to the event queue
_Running = true;
}
try
{
_RequestState = (HttpRequestState)result.AsyncState;
Stream reqStream = _RequestState.WebRequest.EndGetRequestStream(result);
reqStream.Write(_RequestState.RequestData, 0, _RequestState.RequestData.Length);
reqStream.Close();
IAsyncResult newResult = _RequestState.WebRequest.BeginGetResponse(new AsyncCallback(EventResponseCallback), _RequestState);
}
catch (WebException e)
{
Abort(false, e);
return;
}
if (raiseEvent)
{
Simulator.Client.DebugLog("Capabilities event queue connected for " + Simulator.ToString());
// The event queue is starting up for the first time
Simulator.Client.Network.RaiseConnectedEvent(Simulator);
}
}
protected void EventResponseCallback(IAsyncResult result)
{
try
{
_RequestState = (HttpRequestState)result.AsyncState;
_RequestState.WebResponse = (HttpWebResponse)_RequestState.WebRequest.EndGetResponse(result);
// Read the response into a Stream object
Stream responseStream = _RequestState.WebResponse.GetResponseStream();
_RequestState.ResponseStream = responseStream;
// Begin reading of the contents of the response
IAsyncResult asynchronousInputRead = responseStream.BeginRead(_RequestState.BufferRead, 0, BUFFER_SIZE,
new AsyncCallback(ReadCallback), _RequestState);
}
catch (WebException e)
{
Abort(false, e);
}
}
protected void ReadCallback(IAsyncResult result)
{
try
{
_RequestState = (HttpRequestState)result.AsyncState;
Stream responseStream = _RequestState.ResponseStream;
int read = responseStream.EndRead(result);
// Check if we have read the entire response
if (read > 0)
{
// Create the byte array if it hasn't been created yet
if (_RequestState.ResponseData == null || _RequestState.ResponseData.Length != _RequestState.WebResponse.ContentLength)
_RequestState.ResponseData = new byte[_RequestState.WebResponse.ContentLength];
// Copy the current buffer data in to the response variable
Buffer.BlockCopy(_RequestState.BufferRead, 0, _RequestState.ResponseData, _RequestState.ResponseDataPos, read);
// Increment our writing position in the response variable
_RequestState.ResponseDataPos += read;
// Continue reading the response until EndRead() returns 0
IAsyncResult asynchronousResult = responseStream.BeginRead(_RequestState.BufferRead, 0, BUFFER_SIZE,
new AsyncCallback(ReadCallback), _RequestState);
return;
}
else
{
// Fire the callback for receiving a response
try { RequestReply(_RequestState, true, null); }
catch (Exception e) { Log(e.ToString(), Helpers.LogLevel.Error); }
responseStream.Close();
}
}
catch (WebException e)
{
Abort(false, e);
}
}
protected void RequestReply(HttpRequestState state, bool success, WebException exception)
{
LLSDArray events = null;
int ack = 0;
#region Exception Handling
if (exception != null)
{
string message = exception.Message.ToLower();
// Check what kind of exception happened
if (Helpers.StringContains(message, "404") || Helpers.StringContains(message, "410"))
{
Simulator.Client.Log("Closing event queue for " + Simulator.ToString() + " due to missing caps URI",
Helpers.LogLevel.Info);
_Running = false;
_Dead = true;
}
else if (!Helpers.StringContains(message, "aborted") && !Helpers.StringContains(message, "502"))
{
Simulator.Client.Log(String.Format("Unrecognized caps exception for {0}: {1}", Simulator, exception.Message),
Helpers.LogLevel.Warning);
}
}
#endregion Exception Handling
#region Reply Decoding
// Decode successful replies from the event queue
if (success)
{
LLSDMap response = (LLSDMap)LLSDParser.DeserializeXml(state.ResponseData);
if (response != null)
{
// Parse any events returned by the event queue
events = (LLSDArray)response["events"];
ack = response["id"].AsInteger();
}
}
#endregion Reply Decoding
#region Make New Request
if (_Running)
{
LLSDMap request = new LLSDMap();
if (ack != 0) request["ack"] = LLSD.FromInteger(ack);
else request["ack"] = new LLSD();
request["done"] = LLSD.FromBoolean(_Dead);
byte[] postData = LLSDParser.SerializeXmlBytes(request);
SendRequest(postData, "application/xml", null);
// If the event queue is dead at this point, turn it off since
// that was the last thing we want to do
if (_Dead)
{
_Running = false;
SecondLife.DebugLogStatic("Sent event queue shutdown message");
}
}
#endregion Make New Request
#region Callbacks
if (events != null && events.Count > 0)
{
// Fire callbacks for each event received
foreach (LLSDMap evt in events)
{
string msg = evt["message"].AsString();
LLSDMap body = (LLSDMap)evt["body"];
if (Simulator.Client.Settings.SYNC_PACKETCALLBACKS)
Simulator.Client.Network.CapsEvents.RaiseEvent(msg, body, Simulator);
else
Simulator.Client.Network.CapsEvents.BeginRaiseEvent(msg, body, Simulator);
}
}
#endregion Callbacks
}
}
}