Files
libremetaverse/libsecondlife/include/Network.h
2006-06-08 14:47:51 +00:00

118 lines
3.9 KiB
C++

/*
* Copyright (c) 2006, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef _SL_NETWORK_
#define _SL_NETWORK_
#include "includes.h"
#include "Packet.h"
#include "SimConnection.h"
typedef struct loginParameters {
std::string session_id;
std::string secure_session_id;
std::string start_location;
std::string first_name;
std::string last_name;
int region_x;
int region_y;
std::string home;
std::string reason;
std::string message;
int circuit_code;
int sim_port;
std::string sim_ip;
std::string look_at;
std::string agent_id;
int seconds_since_epoch;
loginParameters() {
region_x = 0;
region_y = 0;
circuit_code = 0;
sim_port = 0;
seconds_since_epoch = 0;
}
} loginParameters;
typedef boost::function1<void, loginParameters> loginCallback;
class SecondLife;
class LIBSECONDLIFE_CLASS_DECL Network
{
protected:
boost::asio::demuxer _demuxer;
std::vector<SimConnectionPtr> _connections;
std::list<PacketPtr> _inbox;
ProtocolManager* _protocol;
SecondLife* _secondlife;
SimConnectionPtr _currentSim;
SimpleLLUUID _agent_id;
SimpleLLUUID _session_id;
SimpleLLUUID _secure_session_id;
bool _running;
public:
loginCallback callback;
boost::mutex inboxMutex;
Network(ProtocolManager* protocol, SecondLife* secondlife);
virtual ~Network();
void login(std::string firstName, std::string lastName, std::string password, std::string mac,
size_t major, size_t minor, size_t patch, size_t build,
std::string platform, std::string viewerDigest, std::string userAgent, std::string author,
loginCallback handler, std::string url);
int connectSim(boost::asio::ipv4::address ip, unsigned short port, unsigned int code, bool setCurrent = false);
void listen(SimConnectionPtr sim);
int sendPacket(boost::asio::ipv4::address ip, unsigned short port, PacketPtr packet);
int sendPacket(PacketPtr packet);
void receivePacket(const boost::asio::error& error, std::size_t length, char* receiveBuffer);
std::list<PacketPtr>* inbox() { return &_inbox; };
ProtocolManager* protocol() { return _protocol; };
SimConnectionPtr currentSim() { return _currentSim; };
SimpleLLUUID agent_id() { return _agent_id; };
void agent_id(SimpleLLUUID agent_id) { _agent_id = agent_id; };
SimpleLLUUID session_id() { return _session_id; };
void session_id(SimpleLLUUID session_id) { _session_id = session_id; };
SimpleLLUUID secure_session_id() { return _secure_session_id; };
void secure_session_id(SimpleLLUUID secure_session_id) { _secure_session_id = secure_session_id; };
bool running() { return _running; };
void running(bool running) { _running = running; };
};
#endif //_SL_NETWORK_