* Renamed the tests folder to libsecondlife.Tests * More NetworkManager hardening code, should throw less warnings now * Fixed the solution file (again) to be VS C# Express compatible, and removed a missing project reference git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@737 52acb1d6-8a22-11de-b505-999d5b087335
27 lines
759 B
C#
27 lines
759 B
C#
using System;
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using System.Collections.Generic;
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using libsecondlife;
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namespace libsecondlife.Utilities
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{
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/// <summary>
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/// Keeps an up to date inventory of the currently seen objects in each
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/// simulator
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/// </summary>
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public class ObjectTracker
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{
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private SecondLife Client;
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private Dictionary<ulong, Dictionary<uint, PrimObject>> SimPrims = new Dictionary<ulong, Dictionary<uint, PrimObject>>();
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/// <summary>
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/// Default constructor
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/// </summary>
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/// <param name="client">A reference to the SecondLife client to track
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/// objects for</param>
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public ObjectTracker(SecondLife client)
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{
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Client = client;
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}
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}
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}
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