Files
libremetaverse/libsecondlife-cs/libsecondlife.Utilities/Utilities.cs
John Hurliman 96842bb5d6 * Added libsecondlife.Utilities, for all your awesome code that doesn't directly have to do with moving data between the client and the network
* Renamed the tests folder to libsecondlife.Tests
* More NetworkManager hardening code, should throw less warnings now
* Fixed the solution file (again) to be VS C# Express compatible, and removed a missing project reference

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@737 52acb1d6-8a22-11de-b505-999d5b087335
2006-12-18 01:20:10 +00:00

27 lines
759 B
C#

using System;
using System.Collections.Generic;
using libsecondlife;
namespace libsecondlife.Utilities
{
/// <summary>
/// Keeps an up to date inventory of the currently seen objects in each
/// simulator
/// </summary>
public class ObjectTracker
{
private SecondLife Client;
private Dictionary<ulong, Dictionary<uint, PrimObject>> SimPrims = new Dictionary<ulong, Dictionary<uint, PrimObject>>();
/// <summary>
/// Default constructor
/// </summary>
/// <param name="client">A reference to the SecondLife client to track
/// objects for</param>
public ObjectTracker(SecondLife client)
{
Client = client;
}
}
}