This website requires JavaScript.
Explore
Help
Register
Sign In
Miko
/
libremetaverse
Watch
1
Star
0
Fork
0
You've already forked libremetaverse
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
0c54ae6f3cfbfbfb8dce11fb3aedbb0ee334450b
libremetaverse
/
OpenMetaverse
/
Primitives
History
Latif Khalifa
5b4c1e8694
Store prim texture animation data when serializing to OSD
...
Patch by Dahlia Trimble
2013-10-30 23:34:49 +01:00
..
ObjectMedia.cs
LIBOMV-858: MediaPermission enum needs to be treated as bitfield
2010-07-22 17:55:42 +00:00
ParticleSystem.cs
* Initial implementation of the J2KEncoder class. Currently, it only supports lossy single layer RGB textures
2010-01-06 23:45:43 +00:00
Primitive.cs
Store prim texture animation data when serializing to OSD
2013-10-30 23:34:49 +01:00
TextureEntry.cs
Decoding/Encoding of MaterialID in TextureEntry
2013-04-13 05:01:00 +02:00