* The new asset and appearance managers sit alongside the old ones, so no code should break just yet although you might have to be more explicit with your namespaces * Adding importprimscript to work in conjunction with qarl's Maya sculptie exporter * Removing the IA_* examples, these should be remade in to TestClient commands git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1275 52acb1d6-8a22-11de-b505-999d5b087335