* Going mediaeval on Inventory to try and chase down intermittent failures... git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1019 52acb1d6-8a22-11de-b505-999d5b087335
54 lines
1.6 KiB
C#
54 lines
1.6 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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namespace libsecondlife.InventorySystem
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{
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public class DownloadRequest_Folder
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{
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public string Name;
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public LLUUID FolderID;
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public int Expected = int.MaxValue;
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public int Received = 0;
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public int LastReceivedAtTick = 0;
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public bool FetchFolders = true;
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public bool FetchItems = true;
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public bool IsCompleted
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{
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get { return (Received >= Expected);}
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}
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/// <summary>
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/// Do we want to recursively download this folder?
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/// </summary>
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public bool Recurse = true;
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public ManualResetEvent RequestComplete = new ManualResetEvent(false);
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public DownloadRequest_Folder(LLUUID folderID, bool recurse, bool fetchFolders, bool fetchItems, string requestName)
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{
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FolderID = folderID;
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Recurse = recurse;
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FetchFolders = fetchFolders;
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FetchItems = fetchItems;
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LastReceivedAtTick = Environment.TickCount;
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Name = requestName;
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}
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public override string ToString()
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{
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// return FolderID.ToStringHyphenated() + " [Pg:" + Received + "/" + Expected + "](R:" + Recurse + ",F:" + FetchFolders + ",I:" + FetchItems + ")" + Name;
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return " [Pg:" + Received + "/" + Expected + "](R:" + Recurse + ",F:" + FetchFolders + ",I:" + FetchItems + ")\t" + Name;
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}
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}
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public class DownloadRequest_EventArgs : EventArgs
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{
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public DownloadRequest_Folder DownloadRequest;
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}
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}
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