Files
libremetaverse/libsecondlife/LLSD/BinaryLLSD.cs
John Hurliman 9eecefb290 * Rewrote the LLSD system, changed the namespace name to libsecondlife.StructuredData and created an LLSD instance class
* Removed unused/deprecated login parameters user-agent and author
* More work on prim import/export
* Fixed up GridManager.GetGridRegion()
* Cleaning up AgentManager.LookAt mess
* Attempting to fix AgentManager.StopJump()

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1498 52acb1d6-8a22-11de-b505-999d5b087335
2007-11-21 23:50:05 +00:00

20 lines
448 B
C#

using System;
using System.Collections.Generic;
using System.Text;
namespace libsecondlife.StructuredData
{
public static partial class LLSDParser
{
public static object DeserializeBinary(byte[] binaryData)
{
throw new NotImplementedException();
}
public static byte[] SerializeBinary(object data)
{
throw new NotImplementedException();
}
}
}