* Fixed TestClient WearCommand (not heavily tested, subject to change) * Removed System.Speech reference from TestClient project * Textures.cs is going to eventually be replaced by TextureEntry.cs which is a lot more efficient, once it is working * Added some Helper methods to prepare for the new TextureEntry replacement * Bringing libsecondlife.Tests up to speed again * New OpenJPEGNet function for generating baked textures * Formatting cleanup in OpenJPEGNet git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1183 52acb1d6-8a22-11de-b505-999d5b087335
197 lines
6.2 KiB
C#
197 lines
6.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Net;
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using libsecondlife;
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using libsecondlife.Packets;
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using NUnit.Framework;
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namespace libsecondlife.Tests
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{
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[TestFixture]
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public class PrimObjectTests : Assert
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{
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[Test]
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public void PathBegin()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.PathBeginFloat(i);
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ushort result = LLObject.PathBeginUInt16(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathEnd()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.PathEndFloat(i);
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ushort result = LLObject.PathEndUInt16(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathRadiusOffset()
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{
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for (sbyte i = sbyte.MinValue; i < sbyte.MaxValue; i++)
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{
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float floatValue = LLObject.PathRadiusOffsetFloat(i);
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sbyte result = LLObject.PathRadiusOffsetByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathRevolutions()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.PathRevolutionsFloat(i);
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byte result = LLObject.PathRevolutionsByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathScale()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.PathScaleFloat(i);
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byte result = LLObject.PathScaleByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathShear()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.PathShearFloat(i);
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byte result = LLObject.PathShearByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathSkew()
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{
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for (sbyte i = sbyte.MinValue; i < sbyte.MaxValue; i++)
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{
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float floatValue = LLObject.PathSkewFloat(i);
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sbyte result = LLObject.PathSkewByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void PathTaper()
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{
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for (sbyte i = sbyte.MinValue; i < sbyte.MaxValue; i++)
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{
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float floatValue = LLObject.PathTaperFloat(i);
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sbyte result = LLObject.PathTaperByte(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void ProfileBegin()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.ProfileBeginFloat(i);
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ushort result = LLObject.ProfileBeginUInt16(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void ProfileEnd()
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{
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for (byte i = 0; i < byte.MaxValue; i++)
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{
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float floatValue = LLObject.ProfileEndFloat(i);
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ushort result = LLObject.ProfileEndUInt16(floatValue);
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Assert.IsTrue(result == i, "Started with " + i + ", float value was " + floatValue +
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", and ended up with " + result);
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}
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}
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[Test]
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public void TextureEntryOffsets()
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{
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for (float i = -1.0f; i <= 1.0f; i += 0.001f)
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{
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i = (float)Math.Round(i, 3);
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short offset = Helpers.TEOffsetShort(i);
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float foffset = Helpers.TEOffsetFloat(BitConverter.GetBytes(offset), 0);
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foffset = (float)Math.Round(foffset, 3);
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Assert.IsTrue(foffset - i < Single.Epsilon, foffset + " is not equal to " + i);
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}
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}
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[Test]
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public void TextureEntryRotations()
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{
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;
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}
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[Test]
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public void TextureEntry()
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{
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LLObject.TextureEntry2 te = new LLObject.TextureEntry2(LLUUID.Random());
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LLObject.TextureEntryFace face = te.CreateFace(0);
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face.Bump = LLObject.Bumpiness.Concrete;
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face.Fullbright = true;
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face.MediaFlags = true;
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face.OffsetU = 1.0f;
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face.OffsetV = 2.0f;
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face.RepeatU = 3.0f;
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face.RepeatV = 4.0f;
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face.RGBA = 1234;
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face.Rotation = 5.0f;
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face.Shiny = LLObject.Shininess.Medium;
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face.TexMapType = LLObject.Mapping.Planar;
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face.TextureID = LLUUID.Random();
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byte[] teBytes = te.ToBytes();
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LLObject.TextureEntry2 te2 = new LLObject.TextureEntry2(teBytes, 0, teBytes.Length);
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byte[] teBytes2 = te2.ToBytes();
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Assert.IsTrue(teBytes.Length == teBytes2.Length);
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for (int i = 0; i < teBytes.Length; i++)
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{
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Assert.IsTrue(teBytes[i] == teBytes2[i], "Byte " + i + " is not equal");
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}
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}
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}
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}
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