122c8711fe104f4f06c42e0e2f8dc101bd3c8dfa
git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1695 52acb1d6-8a22-11de-b505-999d5b087335
Added AutoResetControls property that allows persistance of movement controls over updates (mantis #190)
libsecondlife
-------------
We're still working on getting some documentation prepared for our first
"official" release, so bear with us for now. If you need any help we
have a couple of resources, the primary one being the #libsl IRC channel
on EFNet. There are also the web forums at
http://www.libsecondlife.org/forums/ and the libsecondlife-dev mailing
list at http://opensecondlife.org/cgi-bin/mailman/listinfo/libsl-dev and
lastly you can use the e-mail contact@libsecondlife.org for any general
inquiries (although we prefer developer-related questions to go to IRC,
forums, or the mailing list). You can find us in-world at
http://tinyurl.com/y472fj.
To checkout a copy of libsecondlife trunk see
http://www.libsecondlife.org/wiki/SVN for details
Windows
------------------------------------------------------------------
------------------------------------------------------------------
Microsoft Visual Studio
-----------------------
Visual Studio 2005 project files are included to ease compiling on Windows
platforms. Some of the projects use a custom targets file that allows you
to compile against .NET 1.0/1.1, mono, or the Compact Framework. You will
need to authorize this custom file when you first open the solution file.
Software Needed (all Freeware)
------------------------------
Basic Stuff (Windows):
MS .NET Framework (1.1 and/or 2.0 depending on what you're working on;
preferably both). Get directly from Windows Update.
Visual C# Express - http://msdn.microsoft.com/vstudio/express/visualcsharp/
nAnt (0.85) - http://nant.sourceforge.net/
nUnit Framework (2.2.8 or greater) - http://www.nunit.org/
If you are using Visual Studio or Visual C# Express you can simply open
the libsecondlife.sln solution file and begin compiling. It will complain
about a missing dependency if you didn't install the nUnit framework, you
can either install it now or remove libsecondlife.Tests from the solution
file.
NAnt under Windows
-----------------------------------------------------------------
1) Get .Net Frameworks (1.1 and 2.0) plus any patches installed via
Windows Update. Multiple reboots may be needed.
2) Install Visual C# Express (defaults are fine)
3) Install nUnit Framework (defaults are fine)
4) Unpack the 0.85 binary of nAnt in a directory you can be happy with
(I chose C:\bin\nant-0.85\bin). Add this to your XP PATH variable:
* Start->My Computer->[Right Click]->Properties (new window)
* Advanced Tab -> Environment Variables (new window)
* System Variables is bottom subwindow, click on 'path' and then the
'Edit' button below that. (new window)
* Add ';C:\bin\nant-0.85\bin' or whereever it is to the line and click
OK.
* Click OK twice more to close out system config windows.
5) In a Command Prompt (yea you heard that right) cd to where you checked
out the trunk (You're looking for the dir that has libsecondlife.build and
Ovastus.CSharp.targets). I'm going to call this %TRUNK% from here on.
* Run 'nant' and sit back. 'cd bin' and enjoy!
6) [Optional] Not all apps and examples will be in nant due to various
compatibility and stability issues. If you're still interested:
* Under %TRUNK%\libsecondlife-cs, open the libsecondlife.sln file and
Build the Solution (you're likely going to get warnings and such here).
* This may overwrite some of the files you created in step 5; If they
don't work re-run nant.
Linux
-----------------------------------------------------------------
-----------------------------------------------------------------
Software Needed
---------------
mono 1.2.5 - http://www.mono-project.com/
nAnt (0.85) - http://nant.sourceforge.net/
nUnit Framework (2.2.8 or greater) - http://www.nunit.org/
Compiling
---------
Simply go to the directory where you extracted libsecondlife, where the
libsecondlife.build file is located and type "nant". To build a zip file
package use "nant package", and to generate documentation use "nant doc".
Happy fiddling,
--libsecondlife Team
Description
A fork of the libopenmetaverse library striving for performance improvements and up-to-date compatibility with Second Life and OpenSimulator (such as it is)
Languages
C#
97.3%
omnetpp-msg
2.7%