* Original CapsEventQueue is still being used until a bug in the new one can be resolved * New progress callbacks are not being utilized (yet) * Listener classes (CapsListener and EventQueueListener) are only stubs right now git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1518 52acb1d6-8a22-11de-b505-999d5b087335
160 lines
6.7 KiB
C#
160 lines
6.7 KiB
C#
/*
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* Copyright (c) 2006-2007, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using libsecondlife;
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using libsecondlife.Utilities;
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namespace VoiceTest
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{
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class VoiceTest
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{
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static AutoResetEvent ProvisionEvent = new AutoResetEvent(false);
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static string VoiceAccount = String.Empty;
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static string VoicePassword = String.Empty;
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static void Main(string[] args)
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{
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if (args.Length != 3)
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{
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Console.WriteLine("Usage: VoiceTest.exe [firstname] [lastname] [password]");
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return;
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}
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string firstName = args[0];
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string lastName = args[1];
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string password = args[2];
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SecondLife client = new SecondLife();
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client.Settings.MULTIPLE_SIMS = false;
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//client.OnLogMessage += new SecondLife.LogCallback(client_OnLogMessage);
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VoiceManager voice = new VoiceManager(client);
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voice.OnProvisionAccount += new VoiceManager.ProvisionAccountCallback(voice_OnProvisionAccount);
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if (voice.ConnectToDaemon())
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{
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List<string> captureDevices = voice.CaptureDevices();
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Console.WriteLine("Capture Devices:");
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for (int i = 0; i < captureDevices.Count; i++)
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Console.WriteLine(String.Format("{0}. \"{1}\"", i, captureDevices[i]));
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Console.WriteLine();
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List<string> renderDevices = voice.RenderDevices();
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Console.WriteLine("Render Devices:");
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for (int i = 0; i < renderDevices.Count; i++)
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Console.WriteLine(String.Format("{0}. \"{1}\"", i, renderDevices[i]));
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Console.WriteLine();
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Console.WriteLine("Logging in to Second Life as " + firstName + " " + lastName + "...");
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// Login to SL
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if (client.Network.Login(firstName, lastName, password, "Voice Test", "Metaverse Industries LLC <jhurliman@metaverseindustries.com>"))
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{
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Console.WriteLine("Creating voice connector...");
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int status;
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string connectorHandle = voice.CreateConnector(out status);
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if (connectorHandle != String.Empty)
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{
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Console.WriteLine("Voice connector handle: " + connectorHandle);
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// Wait for the simulator capabilities to show up
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// FIXME: Use client.Network.OnEventQueueRunning to continue here
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Console.WriteLine("Asking the current simulator to create a provisional account...");
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if (voice.RequestProvisionAccount())
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{
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if (ProvisionEvent.WaitOne(45 * 1000, false))
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{
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Console.WriteLine("Provisional account created. Username: " + VoiceAccount + ", Password: " + VoicePassword);
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Console.WriteLine("Logging in to voice server " + voice.VoiceServer);
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string accountHandle = voice.Login(VoiceAccount, VoicePassword, connectorHandle, out status);
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if (accountHandle != String.Empty)
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{
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Console.WriteLine("Login succeeded, account handle: " + accountHandle);
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}
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else
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{
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Console.WriteLine("Login failed, error code: " + status);
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client.Network.Logout();
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}
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}
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else
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{
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Console.WriteLine("Failed to create a provisional account");
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client.Network.Logout();
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}
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}
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else
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{
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Console.WriteLine("Failed to request a provisional account");
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}
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}
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else
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{
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Console.WriteLine("Failed to create a voice connector, error code: " + status);
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client.Network.Logout();
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}
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}
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else
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{
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Console.WriteLine("Login to SL failed: " + client.Network.LoginMessage);
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}
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}
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else
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{
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Console.WriteLine("Failed to connect to the voice daemon");
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}
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Console.WriteLine("Press any key to continue...");
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Console.ReadKey();
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}
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static void client_OnLogMessage(string message, Helpers.LogLevel level)
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{
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if (level == Helpers.LogLevel.Warning || level == Helpers.LogLevel.Error)
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Console.WriteLine(level.ToString() + ": " + message);
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}
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static void voice_OnProvisionAccount(string username, string password)
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{
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VoiceAccount = username;
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VoicePassword = password;
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ProvisionEvent.Set();
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}
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}
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}
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