Files
libremetaverse/libsecondlife/SoundManager.cs

115 lines
5.2 KiB
C#

/*
* Copyright (c) 2006-2008, Second Life Reverse Engineering Team
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the Second Life Reverse Engineering Team nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using libsecondlife.Packets;
namespace libsecondlife
{
public class SoundManager
{
public readonly SecondLife Client;
public delegate void AttachSoundCallback(LLUUID soundID, LLUUID ownerID, LLUUID objectID, float gain, byte flags);
public delegate void AttachedSoundGainChangeCallback(LLUUID objectID, float gain);
public delegate void SoundTriggerCallback(LLUUID soundID, LLUUID ownerID, LLUUID objectID, LLUUID parentID, float gain, ulong regionHandle, LLVector3 position);
public delegate void PreloadSoundCallback(LLUUID soundID, LLUUID ownerID, LLUUID objectID);
public event AttachSoundCallback OnAttachSound;
public event AttachedSoundGainChangeCallback OnAttachSoundGainChange;
public event SoundTriggerCallback OnSoundTrigger;
public event PreloadSoundCallback OnPreloadSound;
public SoundManager(SecondLife client)
{
Client = client;
Client.Network.RegisterCallback(PacketType.AttachedSound, new NetworkManager.PacketCallback(AttachedSoundHandler));
Client.Network.RegisterCallback(PacketType.AttachedSoundGainChange, new NetworkManager.PacketCallback(AttachedSoundGainChangeHandler));
Client.Network.RegisterCallback(PacketType.PreloadSound, new NetworkManager.PacketCallback(PreloadSoundHandler));
Client.Network.RegisterCallback(PacketType.SoundTrigger, new NetworkManager.PacketCallback(SoundTriggerHandler));
}
protected void AttachedSoundHandler(Packet packet, Simulator simulator)
{
AttachedSoundPacket sound = (AttachedSoundPacket)packet;
if (OnAttachSound != null)
{
try { OnAttachSound(sound.DataBlock.SoundID, sound.DataBlock.OwnerID, sound.DataBlock.ObjectID, sound.DataBlock.Gain, sound.DataBlock.Flags); }
catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
}
}
protected void AttachedSoundGainChangeHandler(Packet packet, Simulator simulator)
{
AttachedSoundGainChangePacket change = (AttachedSoundGainChangePacket)packet;
if (OnAttachSoundGainChange != null)
{
try { OnAttachSoundGainChange(change.DataBlock.ObjectID, change.DataBlock.Gain); }
catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
}
}
protected void PreloadSoundHandler(Packet packet, Simulator simulator)
{
PreloadSoundPacket preload = (PreloadSoundPacket)packet;
if (OnPreloadSound != null)
{
foreach (PreloadSoundPacket.DataBlockBlock data in preload.DataBlock)
{
try
{
OnPreloadSound(data.SoundID, data.OwnerID, data.ObjectID);
}
catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
}
}
}
protected void SoundTriggerHandler(Packet packet, Simulator simulator)
{
SoundTriggerPacket trigger = (SoundTriggerPacket)packet;
if (OnSoundTrigger != null)
{
try
{
OnSoundTrigger(
trigger.SoundData.SoundID,
trigger.SoundData.OwnerID,
trigger.SoundData.ObjectID,
trigger.SoundData.ParentID,
trigger.SoundData.Gain,
trigger.SoundData.Handle,
trigger.SoundData.Position
);
}
catch (Exception e) { Client.Log(e.ToString(), Helpers.LogLevel.Error); }
}
}
}
}