* Fixed a bug in BuildPacket() that would affect UDPPacketBuffer objects if they are being reused * Lowered the Dequeue wait time in PacketHandler() to speed up logouts * Optimized Simulator.ToString() git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1528 52acb1d6-8a22-11de-b505-999d5b087335