Files
libremetaverse/LibreMetaverse/Permissions.cs
Cinder 6bc7c7ad45 Revert "Reintroduce ProtoBuf and use it for inventory caching too. ZeroFormatter wasn't working out."
This reverts commit 0ce9e654ec.
Revert "Silly Cinder. Don't serialize InventoryNodeDictionary"

This reverts commit 30f3bf0ea8.
Revert "Serialize Permissions and one more ProtoBuf fix for InventoryNode"

This reverts commit 26992406c5.
2021-09-25 19:50:57 -05:00

178 lines
6.3 KiB
C#

/*
* Copyright (c) 2006-2016, openmetaverse.co
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.co nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse.StructuredData;
namespace OpenMetaverse
{
/// <summary>
///
/// </summary>
[Flags]
public enum PermissionMask : uint
{
None = 0,
Transfer = 1 << 13,
Modify = 1 << 14,
Copy = 1 << 15,
Export = 1 << 16,
Move = 1 << 19,
Damage = 1 << 20,
// All does not contain Export, which is special and must be
// explicitly given
All = (1 << 13) | (1 << 14) | (1 << 15) | (1 << 19)
}
/// <summary>
///
/// </summary>
[Flags]
public enum PermissionWho : byte
{
/// <summary></summary>
Base = 0x01,
/// <summary></summary>
Owner = 0x02,
/// <summary></summary>
Group = 0x04,
/// <summary></summary>
Everyone = 0x08,
/// <summary></summary>
NextOwner = 0x10,
/// <summary></summary>
All = 0x1F
}
/// <summary>
///
/// </summary>
[Serializable()]
public struct Permissions
{
public PermissionMask BaseMask;
public PermissionMask EveryoneMask;
public PermissionMask GroupMask;
public PermissionMask NextOwnerMask;
public PermissionMask OwnerMask;
public Permissions(uint baseMask, uint everyoneMask, uint groupMask, uint nextOwnerMask, uint ownerMask)
{
BaseMask = (PermissionMask)baseMask;
EveryoneMask = (PermissionMask)everyoneMask;
GroupMask = (PermissionMask)groupMask;
NextOwnerMask = (PermissionMask)nextOwnerMask;
OwnerMask = (PermissionMask)ownerMask;
}
public Permissions GetNextPermissions()
{
uint nextMask = (uint)NextOwnerMask;
return new Permissions(
(uint)BaseMask & nextMask,
(uint)EveryoneMask & nextMask,
(uint)GroupMask & nextMask,
(uint)NextOwnerMask,
(uint)OwnerMask & nextMask
);
}
public OSD GetOSD()
{
OSDMap permissions = new OSDMap(5)
{
["base_mask"] = OSD.FromInteger((uint) BaseMask),
["everyone_mask"] = OSD.FromInteger((uint) EveryoneMask),
["group_mask"] = OSD.FromInteger((uint) GroupMask),
["next_owner_mask"] = OSD.FromInteger((uint) NextOwnerMask),
["owner_mask"] = OSD.FromInteger((uint) OwnerMask)
};
return permissions;
}
public static Permissions FromOSD(OSD llsd)
{
Permissions permissions = new Permissions();
OSDMap map = llsd as OSDMap;
if (map != null)
{
permissions.BaseMask = (PermissionMask)map["base_mask"].AsUInteger();
permissions.EveryoneMask = (PermissionMask)map["everyone_mask"].AsUInteger();
permissions.GroupMask = (PermissionMask)map["group_mask"].AsUInteger();
permissions.NextOwnerMask = (PermissionMask)map["next_owner_mask"].AsUInteger();
permissions.OwnerMask = (PermissionMask)map["owner_mask"].AsUInteger();
}
return permissions;
}
public override string ToString()
{
return String.Format("Base: {0}, Everyone: {1}, Group: {2}, NextOwner: {3}, Owner: {4}",
BaseMask, EveryoneMask, GroupMask, NextOwnerMask, OwnerMask);
}
public override int GetHashCode()
{
return BaseMask.GetHashCode() ^ EveryoneMask.GetHashCode() ^ GroupMask.GetHashCode() ^
NextOwnerMask.GetHashCode() ^ OwnerMask.GetHashCode();
}
public override bool Equals(object obj)
{
return (obj is Permissions permissions) && this == permissions;
}
public bool Equals(Permissions other)
{
return this == other;
}
public static bool operator ==(Permissions lhs, Permissions rhs)
{
return (lhs.BaseMask == rhs.BaseMask) && (lhs.EveryoneMask == rhs.EveryoneMask) &&
(lhs.GroupMask == rhs.GroupMask) && (lhs.NextOwnerMask == rhs.NextOwnerMask) &&
(lhs.OwnerMask == rhs.OwnerMask);
}
public static bool operator !=(Permissions lhs, Permissions rhs)
{
return !(lhs == rhs);
}
public static bool HasPermissions(PermissionMask perms, PermissionMask checkPerms)
{
return (perms & checkPerms) == checkPerms;
}
public static readonly Permissions NoPermissions = new Permissions();
public static readonly Permissions FullPermissions = new Permissions((uint)PermissionMask.All, (uint)PermissionMask.All,
(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All);
}
}