Files
libremetaverse/Programs/Simian/Extensions/ConnectionManagement.cs
John Hurliman 1cd988d35c * Updating PrimWorkshop to reflect new TerrainManager changes
* Adding a SceneManager extension to Simian

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2100 52acb1d6-8a22-11de-b505-999d5b087335
2008-08-18 04:40:05 +00:00

71 lines
2.7 KiB
C#

using System;
using OpenMetaverse;
using OpenMetaverse.Packets;
namespace Simian
{
public class ConnectionManagement : ISimianExtension
{
Simian server;
public ConnectionManagement(Simian server)
{
this.server = server;
}
public void Start()
{
server.UDPServer.RegisterPacketCallback(PacketType.UseCircuitCode, new UDPServer.PacketCallback(UseCircuitCodeHandler));
server.UDPServer.RegisterPacketCallback(PacketType.StartPingCheck, new UDPServer.PacketCallback(StartPingCheckHandler));
}
public void Stop()
{
}
void UseCircuitCodeHandler(Packet packet, Agent agent)
{
RegionHandshakePacket handshake = new RegionHandshakePacket();
handshake.RegionInfo.BillableFactor = 0f;
handshake.RegionInfo.CacheID = UUID.Random();
handshake.RegionInfo.IsEstateManager = false;
handshake.RegionInfo.RegionFlags = 1;
handshake.RegionInfo.SimOwner = UUID.Random();
handshake.RegionInfo.SimAccess = 1;
handshake.RegionInfo.SimName = Utils.StringToBytes("Simian");
handshake.RegionInfo.WaterHeight = 20.0f;
handshake.RegionInfo.TerrainBase0 = UUID.Zero;
handshake.RegionInfo.TerrainBase1 = UUID.Zero;
handshake.RegionInfo.TerrainBase2 = UUID.Zero;
handshake.RegionInfo.TerrainBase3 = UUID.Zero;
handshake.RegionInfo.TerrainDetail0 = UUID.Zero;
handshake.RegionInfo.TerrainDetail1 = UUID.Zero;
handshake.RegionInfo.TerrainDetail2 = UUID.Zero;
handshake.RegionInfo.TerrainDetail3 = UUID.Zero;
handshake.RegionInfo.TerrainHeightRange00 = 0f;
handshake.RegionInfo.TerrainHeightRange01 = 20f;
handshake.RegionInfo.TerrainHeightRange10 = 0f;
handshake.RegionInfo.TerrainHeightRange11 = 20f;
handshake.RegionInfo.TerrainStartHeight00 = 0f;
handshake.RegionInfo.TerrainStartHeight01 = 40f;
handshake.RegionInfo.TerrainStartHeight10 = 0f;
handshake.RegionInfo.TerrainStartHeight11 = 40f;
handshake.RegionInfo2.RegionID = UUID.Random();
agent.SendPacket(handshake);
}
void StartPingCheckHandler(Packet packet, Agent agent)
{
StartPingCheckPacket start = (StartPingCheckPacket)packet;
CompletePingCheckPacket complete = new CompletePingCheckPacket();
complete.Header.Reliable = false;
complete.PingID.PingID = start.PingID.PingID;
agent.SendPacket(complete);
}
}
}