* Added a Client.Self.Name property for the full name of the avatar which does smart caching * Adds BackupCommand to TestClient (submitted by CheechBode in issue 314), backs up notecards and scripts from your inventory to hard drive. Needs more refining but it works * Parsing problems in TestClient no longer crash the app git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1378 52acb1d6-8a22-11de-b505-999d5b087335
40 lines
1.1 KiB
C#
40 lines
1.1 KiB
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Text;
|
|
using libsecondlife;
|
|
using libsecondlife.Packets;
|
|
|
|
namespace libsecondlife.TestClient
|
|
{
|
|
public class PrimCountCommand: Command
|
|
{
|
|
public PrimCountCommand(TestClient testClient)
|
|
{
|
|
Name = "primcount";
|
|
Description = "Shows the number of objects currently being tracked.";
|
|
}
|
|
|
|
public override string Execute(string[] args, LLUUID fromAgentID)
|
|
{
|
|
int count = 0;
|
|
|
|
lock (Client.Network.Simulators)
|
|
{
|
|
for (int i = 0; i < Client.Network.Simulators.Count; i++)
|
|
{
|
|
int avcount = Client.Network.Simulators[i].Objects.AvatarCount;
|
|
int primcount = Client.Network.Simulators[i].Objects.PrimCount;
|
|
|
|
Console.WriteLine("{0} (Avatars: {1} Primitives: {2})",
|
|
Client.Network.Simulators[i].Name, avcount, primcount);
|
|
|
|
count += avcount;
|
|
count += primcount;
|
|
}
|
|
}
|
|
|
|
return "Tracking a total of " + count + " objects";
|
|
}
|
|
}
|
|
}
|