Files
libremetaverse/Programs/examples/TestClient/Commands/Inventory/DeleteFolderCommand.cs
John Hurliman c1bc0b4af6 * Moved OpenMetaverse/Resources to bin/openmetaverse_data until we have a working xbuild and reorganize SVN
* Complete rewrite of AppearanceManager. Appearance editing has not been (re)implemented yet, but the normal appearance setting is much more reliable
* Added a setting (defaulted to true) for automatically setting appearance
* Various baking hacks to get slightly less ugly avatars
* Added baked texture uploading through CAPS in AssetManager.RequestUploadBakedTexture(). UDP fallback is not implemented yet
* Added Parallel.Invoke() and overloads for all three methods that take a threadCount

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@3038 52acb1d6-8a22-11de-b505-999d5b087335
2009-07-31 17:43:01 +00:00

49 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading;
using System.Xml;
using System.Xml.Serialization;
using OpenMetaverse;
namespace OpenMetaverse.TestClient
{
/// <summary>
/// Inventory Example, Moves a folder to the Trash folder
/// </summary>
public class DeleteFolderCommand : Command
{
public DeleteFolderCommand(TestClient testClient)
{
Name = "deleteFolder";
Description = "Moves a folder to the Trash Folder";
Category = CommandCategory.Inventory;
}
public override string Execute(string[] args, UUID fromAgentID)
{
// parse the command line
string target = String.Empty;
for (int ct = 0; ct < args.Length; ct++)
target = target + args[ct] + " ";
target = target.TrimEnd();
// initialize results list
List<InventoryBase> found = new List<InventoryBase>();
// find the folder
found = Client.Inventory.LocalFind(Client.Inventory.Store.RootFolder.UUID, target.Split('/'), 0, true);
if (found.Count.Equals(1))
{
// move the folder to the trash folder
Client.Inventory.MoveFolder(found[0].UUID, Client.Inventory.FindFolderForType(AssetType.TrashFolder));
return String.Format("Moved folder {0} to Trash", found[0].Name);
}
return String.Empty;
}
}
}