Files
libremetaverse/libsecondlife-cs/examples/TestClient/Commands/GotoCommand.cs
John Hurliman f55b8c8d18 libsecondlife:
* Publically exposed the Simulator reference to SecondLife
* SecondLife.Debug = false; actually works now
* All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100
TestClient:
* Completely revamped to support multiple clients
* Added login/logout Commands
* Added the all prefix for IM commands to send the command to all logged in bots

git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
2006-11-28 07:48:43 +00:00

41 lines
1.2 KiB
C#

using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
using libsecondlife.Packets;
namespace libsecondlife.TestClient
{
public class GotoCommand: Command
{
public GotoCommand()
{
Name = "goto";
Description = "Goto location. (e.g. \"goto simname/100/100/30\")";
}
public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
{
if (args.Length < 1)
return "Destination should be specified as: sim/x/y/z";
char[] seps = { '/' };
string[] destination = args[0].Split(seps);
if( destination.Length != 4 )
return "Destination should be specified as: sim/x/y/z";
string sim = destination[0];
float x = Client.Self.Position.X;
float y = Client.Self.Position.Y;
float z = Client.Self.Position.Z;
float.TryParse(destination[1], out x);
float.TryParse(destination[2], out y);
float.TryParse(destination[3], out z);
Client.Self.Teleport(sim, new LLVector3(x, y, z));
return "Teleported to " + sim + " {" + x + "," + y + "," + z + "}";
}
}
}