* Fixed a bug where the blocking queue was holding up logouts for up to 15 seconds * Client.Self is now updated by terse update messages along with full object updates * Parcel.Update() now takes a bool specifying if we want a confirmation Packet * An optimization has been added to MainAvatarStatus to prevent duplicate AgentUpdate packets from being sent out. If the avatar is staying idle it will use a lot less bandwidth now * Default camera distance is now 384 so we see the entire sim git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1107 52acb1d6-8a22-11de-b505-999d5b087335