* More aggressive AgentUpdate timer * Workaround hack for prims appearing in the wrong position for other clients * Fixed ViewerEffect handling to copy over multiple Effect blocks, and never send ViewerEffect packets with no blocks (which will crash the sim) * CopyBot will rotate to face the original avatar (kind of, needs refining) libsecondlife: * Added an enum for AttachmentPoint * Couple additional sanity checks for null simulators after disconnecting * Can build a quaternion from normalized X/Y/Z only now git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@569 52acb1d6-8a22-11de-b505-999d5b087335
38 KiB
38 KiB