* Added Inventory class skeleton * Added UpdateInventoryItem packet helper * Removed CRC proof of concept from sldump * Numerous miscellaneous updates (sorry!) git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@46 52acb1d6-8a22-11de-b505-999d5b087335
111 lines
4.3 KiB
C#
111 lines
4.3 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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namespace libsecondlife.Packets
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{
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public class Sim
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{
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public static Packet CompleteAgentMovement(ProtocolManager protocol, LLUUID agentID, LLUUID sessionID,
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uint circuitCode)
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{
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Hashtable blocks = new Hashtable();
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Hashtable fields = new Hashtable();
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fields["AgentID"] = agentID;
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fields["SessionID"] = sessionID;
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fields["CircuitCode"] = circuitCode;
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blocks[fields] = "AgentData";
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return PacketBuilder.BuildPacket("CompleteAgentMovement", protocol, blocks, Helpers.MSG_RELIABLE + Helpers.MSG_ZEROCODED);
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}
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public static Packet AgentUpdate(ProtocolManager protocol, LLUUID agentID, float drawDistance,
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LLVector3 cameraCenter)
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{
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Hashtable blocks = new Hashtable();
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Hashtable fields = new Hashtable();
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fields["ID"] = agentID;
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fields["ControlFlags"] = (uint)0;
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fields["CameraAtAxis"] = new LLVector3(0.0F, 1.0F, 0.0F); // Looking straight ahead, north
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fields["Far"] = drawDistance;
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fields["CameraCenter"] = cameraCenter;
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fields["CameraLeftAxis"] = new LLVector3(0.0F, 0.0F, 0.0F); //FIXME
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fields["HeadRotation"] = new LLQuaternion(0.0F, 0.0F, 0.0F, 0.0F);
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fields["CameraUpAxis"] = new LLVector3(0.0F, 0.0F, 0.0F); //FIXME
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fields["BodyRotation"] = new LLQuaternion(0.0F, 0.0F, 0.0F, 0.0F);
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fields["Flags"] = (byte)221; // Why 221?
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fields["State"] = (byte)221; // Why 221?
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blocks[fields] = "AgentData";
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return PacketBuilder.BuildPacket("AgentUpdate", protocol, blocks, (byte)0);
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}
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public static Packet DirFindQuery(ProtocolManager protocol, string query, int queryStart, LLUUID queryID,
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LLUUID agentID, LLUUID sessionID)
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{
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Hashtable blocks = new Hashtable();
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Hashtable fields = new Hashtable();
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fields["QueryID"] = queryID;
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fields["QueryFlags"] = (uint)1;
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fields["QueryStart"] = queryStart;
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fields["QueryText"] = query;
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blocks[fields] = "QueryData";
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fields = new Hashtable();
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fields["AgentID"] = agentID;
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fields["SessionID"] = sessionID;
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blocks[fields] = "AgentData";
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return PacketBuilder.BuildPacket("DirFindQuery", protocol, blocks, Helpers.MSG_RELIABLE);
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}
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public static Packet DirLandQuery(ProtocolManager protocol, bool reservedNewbie, bool forSale, LLUUID queryID,
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bool auction, uint queryFlags, LLUUID agentID, LLUUID sessionID)
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{
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Hashtable blocks = new Hashtable();
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Hashtable fields = new Hashtable();
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fields["ReservedNewbie"] = reservedNewbie;
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fields["ForSale"] = forSale;
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fields["QueryID"] = queryID;
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fields["Auction"] = auction;
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fields["QueryFlags"] = queryFlags;
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blocks[fields] = "QueryData";
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fields = new Hashtable();
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fields["AgentID"] = agentID;
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fields["SessionID"] = sessionID;
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blocks[fields] = "AgentData";
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return PacketBuilder.BuildPacket("DirLandQuery", protocol, blocks, Helpers.MSG_RELIABLE);
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}
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}
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}
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