Files
libremetaverse/Programs/examples/TestClient/TestClient.cs

193 lines
7.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Reflection;
using System.Xml;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.Utilities;
namespace OpenMetaverse.TestClient
{
public class TestClient : GridClient
{
public UUID GroupID = UUID.Zero;
public Dictionary<UUID, GroupMember> GroupMembers;
public Dictionary<UUID, AvatarAppearancePacket> Appearances = new Dictionary<UUID, AvatarAppearancePacket>();
public Dictionary<string, Command> Commands = new Dictionary<string, Command>();
public bool Running = true;
public bool GroupCommands = false;
public string MasterName = String.Empty;
public UUID MasterKey = UUID.Zero;
public bool AllowObjectMaster = false;
public ClientManager ClientManager;
public VoiceManager VoiceManager;
// Shell-like inventory commands need to be aware of the 'current' inventory folder.
public InventoryFolder CurrentDirectory = null;
private System.Timers.Timer updateTimer;
private UUID GroupMembersRequestID;
/// <summary>
///
/// </summary>
public TestClient(ClientManager manager)
{
ClientManager = manager;
updateTimer = new System.Timers.Timer(500);
updateTimer.Elapsed += new System.Timers.ElapsedEventHandler(updateTimer_Elapsed);
RegisterAllCommands(Assembly.GetExecutingAssembly());
Settings.LOG_LEVEL = Helpers.LogLevel.Debug;
Settings.LOG_RESENDS = false;
Settings.STORE_LAND_PATCHES = true;
Settings.ALWAYS_DECODE_OBJECTS = true;
Settings.ALWAYS_REQUEST_OBJECTS = true;
Settings.SEND_AGENT_UPDATES = true;
Settings.USE_TEXTURE_CACHE = true;
Network.RegisterCallback(PacketType.AgentDataUpdate, new NetworkManager.PacketCallback(AgentDataUpdateHandler));
Network.OnLogin += new NetworkManager.LoginCallback(LoginHandler);
Self.OnInstantMessage += new AgentManager.InstantMessageCallback(Self_OnInstantMessage);
Groups.OnGroupMembers += new GroupManager.GroupMembersCallback(GroupMembersHandler);
Inventory.OnObjectOffered += new InventoryManager.ObjectOfferedCallback(Inventory_OnInventoryObjectReceived);
Network.RegisterCallback(PacketType.AvatarAppearance, new NetworkManager.PacketCallback(AvatarAppearanceHandler));
Network.RegisterCallback(PacketType.AlertMessage, new NetworkManager.PacketCallback(AlertMessageHandler));
VoiceManager = new VoiceManager(this);
updateTimer.Start();
}
/// <summary>
/// Initialize everything that needs to be initialized once we're logged in.
/// </summary>
/// <param name="login">The status of the login</param>
/// <param name="message">Error message on failure, MOTD on success.</param>
public void LoginHandler(LoginStatus login, string message)
{
if (login == LoginStatus.Success)
{
// Start in the inventory root folder.
CurrentDirectory = Inventory.Store.RootFolder;
}
}
public void RegisterAllCommands(Assembly assembly)
{
foreach (Type t in assembly.GetTypes())
{
try
{
if (t.IsSubclassOf(typeof(Command)))
{
ConstructorInfo info = t.GetConstructor(new Type[] { typeof(TestClient) });
Command command = (Command)info.Invoke(new object[] { this });
RegisterCommand(command);
}
}
catch (Exception e)
{
Console.WriteLine(e.ToString());
}
}
}
public void RegisterCommand(Command command)
{
command.Client = this;
if (!Commands.ContainsKey(command.Name.ToLower()))
{
Commands.Add(command.Name.ToLower(), command);
}
}
private void updateTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
{
foreach (Command c in Commands.Values)
if (c.Active)
c.Think();
}
private void AgentDataUpdateHandler(Packet packet, Simulator sim)
{
AgentDataUpdatePacket p = (AgentDataUpdatePacket)packet;
if (p.AgentData.AgentID == sim.Client.Self.AgentID)
{
GroupID = p.AgentData.ActiveGroupID;
GroupMembersRequestID = sim.Client.Groups.RequestGroupMembers(GroupID);
}
}
private void GroupMembersHandler(UUID requestID, UUID groupID, Dictionary<UUID, GroupMember> members)
{
if (requestID != GroupMembersRequestID) return;
GroupMembers = members;
}
private void AvatarAppearanceHandler(Packet packet, Simulator simulator)
{
AvatarAppearancePacket appearance = (AvatarAppearancePacket)packet;
lock (Appearances) Appearances[appearance.Sender.ID] = appearance;
}
private void AlertMessageHandler(Packet packet, Simulator simulator)
{
AlertMessagePacket message = (AlertMessagePacket)packet;
Logger.Log("[AlertMessage] " + Utils.BytesToString(message.AlertData.Message), Helpers.LogLevel.Info, this);
}
private void Self_OnInstantMessage(InstantMessage im, Simulator simulator)
{
bool groupIM = im.GroupIM && GroupMembers != null && GroupMembers.ContainsKey(im.FromAgentID) ? true : false;
if (im.FromAgentID == MasterKey || (GroupCommands && groupIM))
{
// Received an IM from someone that is authenticated
Console.WriteLine("<{0} ({1})> {2}: {3} (@{4}:{5})", im.GroupIM ? "GroupIM" : "IM", im.Dialog, im.FromAgentName, im.Message, im.RegionID, im.Position);
if (im.Dialog == InstantMessageDialog.RequestTeleport)
{
Console.WriteLine("Accepting teleport lure.");
Self.TeleportLureRespond(im.FromAgentID, true);
}
else if (
im.Dialog == InstantMessageDialog.MessageFromAgent ||
im.Dialog == InstantMessageDialog.MessageFromObject)
{
ClientManager.Instance.DoCommandAll(im.Message, im.FromAgentID);
}
}
else
{
// Received an IM from someone that is not the bot's master, ignore
Console.WriteLine("<{0} ({1})> {2} (not master): {3} (@{4}:{5})", im.GroupIM ? "GroupIM" : "IM", im.Dialog, im.FromAgentName, im.Message,
im.RegionID, im.Position);
return;
}
}
private bool Inventory_OnInventoryObjectReceived(InstantMessage offer, AssetType type,
UUID objectID, bool fromTask)
{
if (MasterKey != UUID.Zero)
{
if (offer.FromAgentID != MasterKey)
return false;
}
else if (GroupMembers != null && !GroupMembers.ContainsKey(offer.FromAgentID))
{
return false;
}
return true;
}
}
}