Files
libremetaverse/OpenMetaverse/UDPBase.cs
Justin Clark-Casey cedac5540a Prevent multiple binds to the same port for receiving UDP packets under Mono.
On at least Mono 3.2.8, multiple UDP sockets can bind to the same port by default.  This means that
when running multiple connections, two can occasionally bind to the same port, leading to unexpected
errors as they intercept each others messages.
Prevent this by explicitly setting SocketOptionName.ReuseAddress = false
2014-10-30 20:36:15 +00:00

10 KiB