338 lines
16 KiB
C#
338 lines
16 KiB
C#
/*
|
||
* Copyright (c) 2006-2014, openmetaverse.org
|
||
* All rights reserved.
|
||
*
|
||
* - Redistribution and use in source and binary forms, with or without
|
||
* modification, are permitted provided that the following conditions are met:
|
||
*
|
||
* - Redistributions of source code must retain the above copyright notice, this
|
||
* list of conditions and the following disclaimer.
|
||
* - Neither the name of the openmetaverse.org nor the names
|
||
* of its contributors may be used to endorse or promote products derived from
|
||
* this software without specific prior written permission.
|
||
*
|
||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
||
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
||
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
||
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
||
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
||
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
||
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
||
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
||
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||
* POSSIBILITY OF SUCH DAMAGE.
|
||
*/
|
||
|
||
using System;
|
||
using System.Collections.Generic;
|
||
using System.Text;
|
||
using OpenMetaverse;
|
||
|
||
namespace OpenMetaverse.Voice
|
||
{
|
||
/// <summary>
|
||
/// Represents a single Voice Session to the Vivox service.
|
||
/// </summary>
|
||
public class VoiceSession
|
||
{
|
||
private string m_Handle;
|
||
private static Dictionary<string, VoiceParticipant> knownParticipants;
|
||
public string RegionName;
|
||
private bool m_spatial;
|
||
public bool IsSpatial { get { return m_spatial; } }
|
||
private VoiceGateway connector;
|
||
|
||
public VoiceGateway Connector { get { return connector; } }
|
||
public string Handle { get { return m_Handle; } }
|
||
|
||
public event System.EventHandler OnParticipantAdded;
|
||
public event System.EventHandler OnParticipantUpdate;
|
||
public event System.EventHandler OnParticipantRemoved;
|
||
|
||
public VoiceSession(VoiceGateway conn, string handle)
|
||
{
|
||
m_Handle = handle;
|
||
connector = conn;
|
||
|
||
m_spatial = true;
|
||
knownParticipants = new Dictionary<string, VoiceParticipant>();
|
||
}
|
||
|
||
/// <summary>
|
||
/// Close this session.
|
||
/// </summary>
|
||
internal void Close()
|
||
{
|
||
|
||
knownParticipants.Clear();
|
||
}
|
||
|
||
internal void ParticipantUpdate(string URI,
|
||
bool isMuted,
|
||
bool isSpeaking,
|
||
int volume,
|
||
float energy)
|
||
{
|
||
lock (knownParticipants)
|
||
{
|
||
// Locate in this session
|
||
VoiceParticipant p = FindParticipant(URI);
|
||
if (p == null) return;
|
||
|
||
// Set properties
|
||
p.SetProperties(isSpeaking, isMuted, energy);
|
||
|
||
// Inform interested parties.
|
||
if (OnParticipantUpdate != null)
|
||
OnParticipantUpdate(p, null);
|
||
}
|
||
}
|
||
|
||
internal void AddParticipant(string URI)
|
||
{
|
||
lock (knownParticipants)
|
||
{
|
||
VoiceParticipant p = FindParticipant(URI);
|
||
|
||
// We expect that to come back null. If it is not
|
||
// null, this is a duplicate
|
||
if (p != null)
|
||
{
|
||
return;
|
||
}
|
||
|
||
// It was not found, so add it.
|
||
p = new VoiceParticipant(URI, this);
|
||
knownParticipants.Add(URI, p);
|
||
|
||
/* TODO
|
||
// Fill in the name.
|
||
if (p.Name == null || p.Name.StartsWith("Loading..."))
|
||
p.Name = control.instance.getAvatarName(p.ID);
|
||
return p;
|
||
*/
|
||
|
||
// Inform interested parties.
|
||
if (OnParticipantAdded != null)
|
||
OnParticipantAdded(p, null);
|
||
}
|
||
}
|
||
|
||
internal void RemoveParticipant(string URI)
|
||
{
|
||
lock (knownParticipants)
|
||
{
|
||
VoiceParticipant p = FindParticipant(URI);
|
||
if (p == null) return;
|
||
|
||
// Remove from list for this session.
|
||
knownParticipants.Remove(URI);
|
||
|
||
// Inform interested parties.
|
||
if (OnParticipantRemoved != null)
|
||
OnParticipantRemoved(p, null);
|
||
}
|
||
}
|
||
|
||
/// <summary>
|
||
/// Look up an existing Participants in this session
|
||
/// </summary>
|
||
/// <param name="puri"></param>
|
||
/// <returns></returns>
|
||
private VoiceParticipant FindParticipant(string puri)
|
||
{
|
||
if (knownParticipants.ContainsKey(puri))
|
||
return knownParticipants[puri];
|
||
|
||
return null;
|
||
}
|
||
|
||
public void Set3DPosition(VoicePosition SpeakerPosition, VoicePosition ListenerPosition)
|
||
{
|
||
connector.SessionSet3DPosition(m_Handle, SpeakerPosition, ListenerPosition);
|
||
}
|
||
}
|
||
|
||
public partial class VoiceGateway
|
||
{
|
||
/// <summary>
|
||
/// Create a Session
|
||
/// Sessions typically represent a connection to a media session with one or more
|
||
/// participants. This is used to generate an ‘outbound’ call to another user or
|
||
/// channel. The specifics depend on the media types involved. A session handle is
|
||
/// required to control the local user functions within the session (or remote
|
||
/// users if the current account has rights to do so). Currently creating a
|
||
/// session automatically connects to the audio media, there is no need to call
|
||
/// Session.Connect at this time, this is reserved for future use.
|
||
/// </summary>
|
||
/// <param name="AccountHandle">Handle returned from successful Connector ‘create’ request</param>
|
||
/// <param name="URI">This is the URI of the terminating point of the session (ie who/what is being called)</param>
|
||
/// <param name="Name">This is the display name of the entity being called (user or channel)</param>
|
||
/// <param name="Password">Only needs to be supplied when the target URI is password protected</param>
|
||
/// <param name="PasswordHashAlgorithm">This indicates the format of the password as passed in. This can either be
|
||
/// “ClearText” or “SHA1UserName”. If this element does not exist, it is assumed to be “ClearText”. If it is
|
||
/// “SHA1UserName”, the password as passed in is the SHA1 hash of the password and username concatenated together,
|
||
/// then base64 encoded, with the final “=” character stripped off.</param>
|
||
/// <param name="JoinAudio"></param>
|
||
/// <param name="JoinText"></param>
|
||
/// <returns></returns>
|
||
public int SessionCreate(string AccountHandle, string URI, string Name, string Password,
|
||
bool JoinAudio, bool JoinText, string PasswordHashAlgorithm)
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.Append(VoiceGateway.MakeXML("AccountHandle", AccountHandle));
|
||
sb.Append(VoiceGateway.MakeXML("URI", URI));
|
||
sb.Append(VoiceGateway.MakeXML("Name", Name));
|
||
if (Password != null && Password != "")
|
||
{
|
||
sb.Append(VoiceGateway.MakeXML("Password", Password));
|
||
sb.Append(VoiceGateway.MakeXML("PasswordHashAlgorithm", PasswordHashAlgorithm));
|
||
}
|
||
sb.Append(VoiceGateway.MakeXML("ConnectAudio", JoinAudio ? "true" : "false"));
|
||
sb.Append(VoiceGateway.MakeXML("ConnectText", JoinText ? "true" : "false"));
|
||
sb.Append(VoiceGateway.MakeXML("JoinAudio", JoinAudio ? "true" : "false"));
|
||
sb.Append(VoiceGateway.MakeXML("JoinText", JoinText ? "true" : "false"));
|
||
sb.Append(VoiceGateway.MakeXML("VoiceFontID", "0"));
|
||
|
||
return Request("Session.Create.1", sb.ToString());
|
||
}
|
||
|
||
/// <summary>
|
||
/// Used to accept a call
|
||
/// </summary>
|
||
/// <param name="SessionHandle">SessionHandle such as received from SessionNewEvent</param>
|
||
/// <param name="AudioMedia">"default"</param>
|
||
/// <returns></returns>
|
||
public int SessionConnect(string SessionHandle, string AudioMedia)
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
|
||
sb.Append(VoiceGateway.MakeXML("AudioMedia", AudioMedia));
|
||
return Request("Session.Connect.1", sb.ToString());
|
||
}
|
||
|
||
/// <summary>
|
||
/// This command is used to start the audio render process, which will then play
|
||
/// the passed in file through the selected audio render device. This command
|
||
/// should not be issued if the user is on a call.
|
||
/// </summary>
|
||
/// <param name="SoundFilePath">The fully qualified path to the sound file.</param>
|
||
/// <param name="Loop">True if the file is to be played continuously and false if it is should be played once.</param>
|
||
/// <returns></returns>
|
||
public int SessionRenderAudioStart(string SoundFilePath, bool Loop)
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.Append(VoiceGateway.MakeXML("SoundFilePath", SoundFilePath));
|
||
sb.Append(VoiceGateway.MakeXML("Loop", Loop ? "1" : "0"));
|
||
return Request("Session.RenderAudioStart.1", sb.ToString());
|
||
}
|
||
|
||
/// <summary>
|
||
/// This command is used to stop the audio render process.
|
||
/// </summary>
|
||
/// <param name="SoundFilePath">The fully qualified path to the sound file issued in the start render command.</param>
|
||
/// <returns></returns>
|
||
public int SessionRenderAudioStop(string SoundFilePath)
|
||
{
|
||
string RequestXML = VoiceGateway.MakeXML("SoundFilePath", SoundFilePath);
|
||
return Request("Session.RenderAudioStop.1", RequestXML);
|
||
}
|
||
|
||
/// <summary>
|
||
/// This is used to ‘end’ an established session (i.e. hang-up or disconnect).
|
||
/// </summary>
|
||
/// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
|
||
/// <returns></returns>
|
||
public int SessionTerminate(string SessionHandle)
|
||
{
|
||
string RequestXML = VoiceGateway.MakeXML("SessionHandle", SessionHandle);
|
||
return Request("Session.Terminate.1", RequestXML);
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set the combined speaking and listening position in 3D space.
|
||
/// </summary>
|
||
/// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
|
||
/// <param name="SpeakerPosition">Speaking position</param>
|
||
/// <param name="ListenerPosition">Listening position</param>
|
||
/// <returns></returns>
|
||
public int SessionSet3DPosition(string SessionHandle, VoicePosition SpeakerPosition, VoicePosition ListenerPosition)
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
|
||
sb.Append("<SpeakerPosition>");
|
||
sb.Append("<Position>");
|
||
sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.Position.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.Position.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.Position.Z.ToString()));
|
||
sb.Append("</Position>");
|
||
sb.Append("<Velocity>");
|
||
sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.Velocity.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.Velocity.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.Velocity.Z.ToString()));
|
||
sb.Append("</Velocity>");
|
||
sb.Append("<AtOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.AtOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.AtOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.AtOrientation.Z.ToString()));
|
||
sb.Append("</AtOrientation>");
|
||
sb.Append("<UpOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.UpOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.UpOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.UpOrientation.Z.ToString()));
|
||
sb.Append("</UpOrientation>");
|
||
sb.Append("<LeftOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", SpeakerPosition.LeftOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", SpeakerPosition.LeftOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", SpeakerPosition.LeftOrientation.Z.ToString()));
|
||
sb.Append("</LeftOrientation>");
|
||
sb.Append("</SpeakerPosition>");
|
||
sb.Append("<ListenerPosition>");
|
||
sb.Append("<Position>");
|
||
sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.Position.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.Position.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.Position.Z.ToString()));
|
||
sb.Append("</Position>");
|
||
sb.Append("<Velocity>");
|
||
sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.Velocity.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.Velocity.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.Velocity.Z.ToString()));
|
||
sb.Append("</Velocity>");
|
||
sb.Append("<AtOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.AtOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.AtOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.AtOrientation.Z.ToString()));
|
||
sb.Append("</AtOrientation>");
|
||
sb.Append("<UpOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.UpOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.UpOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.UpOrientation.Z.ToString()));
|
||
sb.Append("</UpOrientation>");
|
||
sb.Append("<LeftOrientation>");
|
||
sb.Append(VoiceGateway.MakeXML("X", ListenerPosition.LeftOrientation.X.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Y", ListenerPosition.LeftOrientation.Y.ToString()));
|
||
sb.Append(VoiceGateway.MakeXML("Z", ListenerPosition.LeftOrientation.Z.ToString()));
|
||
sb.Append("</LeftOrientation>");
|
||
sb.Append("</ListenerPosition>");
|
||
return Request("Session.Set3DPosition.1", sb.ToString());
|
||
}
|
||
|
||
/// <summary>
|
||
/// Set User Volume for a particular user. Does not affect how other users hear that user.
|
||
/// </summary>
|
||
/// <param name="SessionHandle">Handle returned from successful Session ‘create’ request or a SessionNewEvent</param>
|
||
/// <param name="ParticipantURI"></param>
|
||
/// <param name="Volume">The level of the audio, a number between -100 and 100 where 0 represents ‘normal’ speaking volume</param>
|
||
/// <returns></returns>
|
||
public int SessionSetParticipantVolumeForMe(string SessionHandle, string ParticipantURI, int Volume)
|
||
{
|
||
StringBuilder sb = new StringBuilder();
|
||
sb.Append(VoiceGateway.MakeXML("SessionHandle", SessionHandle));
|
||
sb.Append(VoiceGateway.MakeXML("ParticipantURI", ParticipantURI));
|
||
sb.Append(VoiceGateway.MakeXML("Volume", Volume.ToString()));
|
||
return Request("Session.SetParticipantVolumeForMe.1", sb.ToString());
|
||
}
|
||
}
|
||
}
|