* Moved water height to ISceneProvider * Removed + 3m hack for prim placement * Added ParcelPropertiesUpdate handler. Media textures are working now git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@2235 52acb1d6-8a22-11de-b505-999d5b087335
4.8 KiB
4.8 KiB