* Publically exposed the Simulator reference to SecondLife * SecondLife.Debug = false; actually works now * All incoming packets are added to the simulator inbox now, and the inbox size has been cut in half to 100 TestClient: * Completely revamped to support multiple clients * Added login/logout Commands * Added the all prefix for IM commands to send the command to all logged in bots git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@645 52acb1d6-8a22-11de-b505-999d5b087335
36 lines
923 B
C#
36 lines
923 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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using libsecondlife;
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using libsecondlife.Packets;
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namespace libsecondlife.TestClient
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{
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public class LogoutCommand : Command
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{
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public LogoutCommand()
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{
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Name = "logout";
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Description = "Log this avatar out";
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}
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public override string Execute(SecondLife Client, string[] args, LLUUID fromAgentID)
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{
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string name = Client.ToString();
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TestClient.Clients.Remove(Client.Network.AgentID);
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Client.Network.Logout();
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Client = null;
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if (TestClient.Clients.Count > 0)
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{
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return "Logged " + name + " out";
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}
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else
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{
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TestClient.Running = false;
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return "All avatars logged out";
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}
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}
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}
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}
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