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libremetaverse/CSJ2K/j2k/util/IMsgLogger.cs

120 lines
5.9 KiB
C#

// Copyright (c) 2007-2016 CSJ2K contributors.
// Licensed under the BSD 3-Clause License.
/*
* JJ2000 COPYRIGHT:
*
* This software module was originally developed by Raphaël Grosbois and
* Diego Santa Cruz (Swiss Federal Institute of Technology-EPFL); Joel
* Askelöf (Ericsson Radio Systems AB); and Bertrand Berthelot, David
* Bouchard, Félix Henry, Gerard Mozelle and Patrice Onno (Canon Research
* Centre France S.A) in the course of development of the JPEG2000
* standard as specified by ISO/IEC 15444 (JPEG 2000 Standard). This
* software module is an implementation of a part of the JPEG 2000
* Standard. Swiss Federal Institute of Technology-EPFL, Ericsson Radio
* Systems AB and Canon Research Centre France S.A (collectively JJ2000
* Partners) agree not to assert against ISO/IEC and users of the JPEG
* 2000 Standard (Users) any of their rights under the copyright, not
* including other intellectual property rights, for this software module
* with respect to the usage by ISO/IEC and Users of this software module
* or modifications thereof for use in hardware or software products
* claiming conformance to the JPEG 2000 Standard. Those intending to use
* this software module in hardware or software products are advised that
* their use may infringe existing patents. The original developers of
* this software module, JJ2000 Partners and ISO/IEC assume no liability
* for use of this software module or modifications thereof. No license
* or right to this software module is granted for non JPEG 2000 Standard
* conforming products. JJ2000 Partners have full right to use this
* software module for his/her own purpose, assign or donate this
* software module to any third party and to inhibit third parties from
* using this software module for non JPEG 2000 Standard conforming
* products. This copyright notice must be included in all copies or
* derivative works of this software module.
*
* Copyright (c) 1999/2000 JJ2000 Partners.
*/
namespace CSJ2K.j2k.util
{
/// <summary> This class provides a simple common abstraction of a facility that logs
/// and/or displays messages or simple strings. The underlying facility can be
/// a terminal, text file, text area in a GUI display, dialog boxes in a GUI
/// display, etc., or a combination of those.
/// <p>Messages are short strings (a couple of lines) that indicate some state
/// of the program, and that have a severity code associated with them (see
/// below). Simple strings is text (can be long) that has no severity code
/// associated with it. Typical use of simple strings is to display help
/// texts.</p>
/// <p>Each message has a severity code, which can be one of the following:
/// LOG, INFO, WARNING, ERROR. Each implementation should treat each severity
/// code in a way which corresponds to the type of diplay used.</p>
/// <p>Messages are printed via the 'printmsg()' method. Simple strings are
/// printed via the 'print()', 'println()' and 'flush()' methods, each simple
/// string is considered to be terminated once the 'flush()' method has been
/// called. The 'printmsg()' method should never be called before a previous
/// simple string has been terminated.</p>
/// </summary>
public struct MsgLogger_Fields
{
/// <summary>Severity of message. LOG messages are just for bookkeeping and do not
/// need to be displayed in the majority of cases
/// </summary>
public const int LOG = 0;
/// <summary>Severity of message. INFO messages should be displayed just for user
/// feedback.
/// </summary>
public const int INFO = 1;
/// <summary>Severity of message. WARNING messages denote that an unexpected state
/// has been reached and should be given as feedback to the user.
/// </summary>
public const int WARNING = 2;
/// <summary>Severity of message. ERROR messages denote that something has gone
/// wrong and probably that execution has ended. They should be definetely
/// displayed to the user.
/// </summary>
public const int ERROR = 3;
}
public interface IMsgLogger
{
/// <summary> Prints the message 'msg' to the output device, appending a newline,
/// with severity 'sev'. Some implementations where the appended newline is
/// irrelevant may not append the newline. Depending on the implementation
/// the severity of the message may be added to it. The message is
/// reformatted as appropriate for the output devic, but any newline
/// characters are respected.
/// </summary>
/// <param name="sev">The message severity (LOG, INFO, etc.)
/// </param>
/// <param name="msg">The message to display
/// </param>
void printmsg(int sev, string msg);
/// <summary> Prints the string 'str' to the output device, appending a line
/// return. The message is reformatted as appropriate to the particular
/// diplaying device, where 'flind' and 'ind' are used as hints for
/// performing that operation. However, any newlines appearing in 'str' are
/// respected. The output device may not display the string until flush()
/// is called. Some implementations may automatically flush when this
/// method is called. This method just prints the string, the string does
/// not make part of a "message" in the sense that no severity is
/// associated to it.
/// </summary>
/// <param name="str">The string to print
/// </param>
/// <param name="flind">Indentation of the first line
/// </param>
/// <param name="ind">Indentation of any other lines.
/// </param>
void println(string str, int flind, int ind);
/// <summary> Writes any buffered data from the println() method to the device.
/// </summary>
void flush();
}
}