* Removed Simian's Agent.AgentID, it was redundant with Agent.Avatar.ID * Added IUDPProvider.OnOutgoingPacket to hook all outgoing Simian packets (for testing) git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2386 52acb1d6-8a22-11de-b505-999d5b087335
59 lines
2.2 KiB
C#
59 lines
2.2 KiB
C#
using System;
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using System.Net;
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using OpenMetaverse;
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using OpenMetaverse.Packets;
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namespace Simian
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{
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public enum PacketCategory
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{
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/// <summary>Any sort of transactional message, such as
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/// AgentMovementComplete</summary>
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Transaction = 0,
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/// <summary>State synchronization, such as animations or
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/// object updates</summary>
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State,
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/// <summary>State synchronization of inventory</summary>
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Inventory,
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/// <summary>State synchronization of terrain, LayerData
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/// packets</summary>
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Terrain,
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/// <summary>Asset transfer packets</summary>
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Asset,
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/// <summary>Texture transfer packets</summary>
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Texture,
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/// <summary>Protocol overhead such as PacketAck</summary>
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Overhead,
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}
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/// <summary>
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/// Coupled with RegisterCallback(), this is triggered whenever a packet
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/// of a registered type is received
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/// </summary>
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public delegate void PacketCallback(Packet packet, Agent agent);
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/// <summary>
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/// Triggered whenever a packet is going to be sent out to one or more
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/// clients
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/// </summary>
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/// <param name="packet">The packet that will be sent out</param>
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/// <param name="agentID">The UUID of the agent receiving this packet. Equal
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/// to UUID.Zero if this packet will be broadcast to all connected agents</param>
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/// <param name="category">The specified category of the outgoing packet</param>
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/// <returns>True to continue sending this packet, otherwise false</returns>
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public delegate bool OutgoingPacketCallback(Packet packet, UUID agentID, PacketCategory category);
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public interface IUDPProvider
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{
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event OutgoingPacketCallback OnOutgoingPacket;
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void AddClient(Agent agent, IPEndPoint endpoint);
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bool RemoveClient(Agent agent);
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uint CreateCircuit(Agent agent);
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void SendPacket(UUID agentID, Packet packet, PacketCategory category);
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void BroadcastPacket(Packet packet, PacketCategory category);
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void RegisterPacketCallback(PacketType type, PacketCallback callback);
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}
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}
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