* Added per-sim avatar and prim tracking through Simulator.Objects, use Settings.ALWAYS_DECODE_OBJECTS = true to enable * Handle DisconnectSim packet and don't send CloseCircuit packets on sim-triggered disconnects * Interpolation timer now does angular velocity and linear movement interpolation for all objects in the object tracker(s) git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@1363 52acb1d6-8a22-11de-b505-999d5b087335