Files
libremetaverse/Programs/Simian
John Hurliman 1ab82e4f17 * Removed Agent.CurrentPosition in favor of Agent.Avatar.Position
* Stubbed out the UDP teleport request handler
* Removed some redundancies in the ISceneProvider interface between objects and agents, and fixed SceneManager to operate on both agent and object stores where needed

git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2424 52acb1d6-8a22-11de-b505-999d5b087335
2009-02-03 01:59:46 +00:00
..

Introduction
------------

Simian is a lightweight simulator built on the libOpenMetaverse framework. Its
primary uses are rapid prototyping of new designs, a lightweight benchmarking
suite, and unit testing of client applications.

Extensions
------------

Extensions can be written in one of three ways.

1) Add a class that inherits from ISimianExtension directly in the Simian
   project. Typically this is done by adding a new .cs file in the
   extensions folder.

2) Create a new assembly containing one or more extensions. The assembly must
   follow the naming convention of Simian.*.dll.

3) Put a source code file alongside the running Simian.exe binary that will be
   compiled at runtime. The code must follow the naming convention Simian.*.cs.
   Look at Simian.ViewerEffectPrinter.cs.example for an example. Remove the
   .example extension and drop the file alongside the Simian.exe binary to see
   it in action.

All extensions must inherit from ISimianExtension and have a constructor that
takes a Simian object as the only parameter.