Files
libremetaverse/OpenMetaverse/ImportExport/ModelUploader.cs

233 lines
8.7 KiB
C#

/*
* Copyright (c) 2006-2014, openmetaverse.org
* All rights reserved.
*
* - Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* - Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* - Neither the name of the openmetaverse.org nor the names
* of its contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Text.RegularExpressions;
using System.IO;
using System.Xml;
using System.Xml.Serialization;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Http;
namespace OpenMetaverse.ImportExport
{
/// <summary>
/// Implements mesh upload communications with the simulator
/// </summary>
public class ModelUploader
{
/// <summary>
/// Inlcude stub convex hull physics, required for uploading to Second Life
/// </summary>
public bool IncludePhysicsStub;
/// <summary>
/// Use the same mesh used for geometry as the physical mesh upload
/// </summary>
public bool UseModelAsPhysics;
GridClient Client;
List<ModelPrim> Prims;
public delegate void ModelUploadCallback(OSD result);
/// <summary>
/// Creates instance of the mesh uploader
/// </summary>
/// <param name="client">GridClient instance to communicate with the simulator</param>
/// <param name="prims">List of ModelPrimitive objects to upload as a linkset</param>
public ModelUploader(GridClient client, List<ModelPrim> prims)
{
this.Client = client;
this.Prims = prims;
}
OSD AssetResources(bool includeImages)
{
OSDArray instanceList = new OSDArray();
List<byte[]> meshes = new List<byte[]>();
List<byte[]> textures = new List<byte[]>();
foreach (var prim in Prims)
{
OSDMap primMap = new OSDMap();
OSDArray faceList = new OSDArray();
foreach (var face in prim.Faces)
{
OSDMap faceMap = new OSDMap();
faceMap["diffuse_color"] = face.Material.DiffuseColor;
faceMap["fullbright"] = false;
faceList.Add(faceMap);
}
primMap["face_list"] = faceList;
primMap["position"] = prim.Position;
primMap["rotation"] = prim.Rotation;
primMap["scale"] = prim.Scale;
primMap["material"] = 3; // always sent as "wood" material
primMap["physics_shape_type"] = 2; // always sent as "convex hull";
primMap["mesh"] = meshes.Count;
meshes.Add(prim.Asset);
instanceList.Add(primMap);
}
OSDMap resources = new OSDMap();
resources["instance_list"] = instanceList;
OSDArray meshList = new OSDArray();
foreach (var mesh in meshes)
{
meshList.Add(OSD.FromBinary(mesh));
}
resources["mesh_list"] = meshList;
OSDArray textureList = new OSDArray();
resources["texture_list"] = textureList;
resources["metric"] = "MUT_Unspecified";
return resources;
}
/// <summary>
/// Performs model upload in one go, without first checking for the price
/// </summary>
public void Upload()
{
Upload(null);
}
/// <summary>
/// Performs model upload in one go, without first checking for the price
/// </summary>
/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
public void Upload(ModelUploadCallback callback)
{
PrepareUpload((result =>
{
if (result is OSDMap)
{
var res = (OSDMap)result;
Uri uploader = new Uri(res["uploader"]);
PerformUpload(uploader, callback);
}
}));
}
/// <summary>
/// Ask server for details of cost and impact of the mesh upload
/// </summary>
/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
public void PrepareUpload(ModelUploadCallback callback)
{
Uri url = null;
if (Client.Network.CurrentSim == null ||
Client.Network.CurrentSim.Caps == null ||
null == (url = Client.Network.CurrentSim.Caps.CapabilityURI("NewFileAgentInventory")))
{
Logger.Log("Cannot upload mesh, no connection or NewFileAgentInventory not available", Helpers.LogLevel.Warning);
return;
}
OSDMap req = new OSDMap();
req["name"] = "Test upload object";
req["description"] = "Radegast mesh upload " + DateTime.Now.ToString();
req["asset_resources"] = AssetResources(false);
req["asset_type"] = "mesh";
req["inventory_type"] = "object";
req["folder_id"] = Client.Inventory.FindFolderForType(AssetType.Object);
req["texture_folder_id"] = Client.Inventory.FindFolderForType(AssetType.Texture);
req["everyone_mask"] = (int)PermissionMask.All;
req["group_mask"] = (int)PermissionMask.All; ;
req["next_owner_mask"] = (int)PermissionMask.All;
CapsClient request = new CapsClient(url);
request.OnComplete += (client, result, error) =>
{
if (error != null || result == null || result.Type != OSDType.Map)
{
Logger.Log("Mesh upload request failure", Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
OSDMap res = (OSDMap)result;
if (res["state"] != "upload")
{
Logger.Log("Mesh upload failure: " + res["message"], Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
Logger.Log("Response from mesh upload prepare:\n" + OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug);
if (callback != null) callback(result);
};
request.BeginGetResponse(req, OSDFormat.Xml, 60 * 1000);
}
/// <summary>
/// Performas actual mesh and image upload
/// </summary>
/// <param name="uploader">Uri recieved in the upload prepare stage</param>
/// <param name="callback">Callback that will be invoke upon completion of the upload. Null is sent on request failure</param>
public void PerformUpload(Uri uploader, ModelUploadCallback callback)
{
CapsClient request = new CapsClient(uploader);
request.OnComplete += (client, result, error) =>
{
if (error != null || result == null || result.Type != OSDType.Map)
{
Logger.Log("Mesh upload request failure", Helpers.LogLevel.Error);
if (callback != null) callback(null);
return;
}
OSDMap res = (OSDMap)result;
Logger.Log("Response from mesh upload perform:\n" + OSDParser.SerializeLLSDNotationFormatted(result), Helpers.LogLevel.Debug);
if (callback != null) callback(res);
};
request.BeginGetResponse(AssetResources(true), OSDFormat.Xml, 60 * 1000);
}
}
}