* Removing redundant code from OpenMetaverse.Utilities * Using System.Diagnostics.StopWatch instead of Environment.TickCount for rate limiting, and speeding up packet sending from 75ms gaps to 10ms (might be slightly too fast, but it works for me) * Cleaning up the logic a big in RequestAllSimParcels() * Try/catch block in GridProxy around packet delegates git-svn-id: http://libopenmetaverse.googlecode.com/svn/libopenmetaverse/trunk@2371 52acb1d6-8a22-11de-b505-999d5b087335