* More unit tests * Fixed water height in sceneviewer and brought it up to speed with the latest libsecondlife API git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@553 52acb1d6-8a22-11de-b505-999d5b087335
sceneviewer uses XNA, a Microsoft DirectX technology for the .NET framework. Currently the XNA framework requires Visual C# Express (it can be installed alongside VS2005 or any other IDE), and the XNA Game Studio Express Beta 2. C# Express: http://msdn.microsoft.com/vstudio/express/visualcsharp/ XNA: http://msdn.microsoft.com/directx/XNA/default.aspx XGE: http://msdn.microsoft.com/directx/xna/gse/