Easier to differentiate between items in the shared #RLV folder and attached items that are not in the shared folder Minor internal refactoring Updated tests
205 lines
9.1 KiB
C#
205 lines
9.1 KiB
C#
using Moq;
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namespace LibreMetaverse.RLV.Tests.Commands
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{
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public class AttachAllCommandTests : RestrictionsBase
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{
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#region @attachallover @attachalloverorreplace @attachall:<folder1/.../folderN>=force
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[Theory]
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[InlineData("attachall", true)]
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[InlineData("attachalloverorreplace", true)]
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[InlineData("attachallover", false)]
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public async Task AttachForce_Recursive(string command, bool replaceExistingAttachments)
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{
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var sampleTree = SampleInventoryTree.BuildInventoryTree();
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var sharedFolder = sampleTree.Root;
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var inventoryMap = new InventoryMap(sharedFolder, []);
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_queryCallbacks.Setup(e =>
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e.TryGetInventoryMapAsync(default)
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).ReturnsAsync((true, inventoryMap));
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_actionCallbacks.Setup(e =>
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e.AttachAsync(It.IsAny<IReadOnlyList<AttachmentRequest>>(), It.IsAny<CancellationToken>())
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).Returns(Task.CompletedTask);
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// Attach everything inside of of the Clothing folder, and all of its subfolders recursively
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var expected = new HashSet<AttachmentRequest>()
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{
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new(sampleTree.Root_Clothing_RetroPants.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_HappyShirt.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_BusinessPants_Pelvis.Id, RlvAttachmentPoint.Pelvis, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_Hats_FancyHat_Chin.Id, RlvAttachmentPoint.Chin, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_Hats_PartyHat_Spine.Id, RlvAttachmentPoint.Spine, replaceExistingAttachments),
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};
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// Act
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await _rlv.ProcessMessage($"@{command}:Clothing=force", _sender.Id, _sender.Name);
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// Assert
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_actionCallbacks.Verify(e =>
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e.AttachAsync(
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It.Is<IReadOnlyList<AttachmentRequest>>(ids =>
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ids != null &&
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ids.Count == expected.Count &&
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expected.SetEquals(ids)
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),
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It.IsAny<CancellationToken>()
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),
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Times.Once
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);
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_actionCallbacks.VerifyNoOtherCalls();
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}
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[Theory]
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[InlineData("attachall", true)]
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[InlineData("attachalloverorreplace", true)]
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[InlineData("attachallover", false)]
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public async Task AttachForce_Recursive_WithHiddenSubfolder(string command, bool replaceExistingAttachments)
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{
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var sampleTree = SampleInventoryTree.BuildInventoryTree();
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var sharedFolder = sampleTree.Root;
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sampleTree.Clothing_Hats_Folder.Name = ".hats";
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var inventoryMap = new InventoryMap(sharedFolder, []);
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_queryCallbacks.Setup(e =>
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e.TryGetInventoryMapAsync(default)
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).ReturnsAsync((true, inventoryMap));
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_actionCallbacks.Setup(e =>
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e.AttachAsync(It.IsAny<IReadOnlyList<AttachmentRequest>>(), It.IsAny<CancellationToken>())
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).Returns(Task.CompletedTask);
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// Attach everything inside of of the Clothing folder, and all of its subfolders recursively. The hats folder has a special . prefix, which means it will be ignored
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var expected = new HashSet<AttachmentRequest>()
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{
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new(sampleTree.Root_Clothing_RetroPants.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_HappyShirt.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_BusinessPants_Pelvis.Id, RlvAttachmentPoint.Pelvis, replaceExistingAttachments),
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};
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// Act
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await _rlv.ProcessMessage($"@{command}:Clothing=force", _sender.Id, _sender.Name);
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// Assert
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_actionCallbacks.Verify(e =>
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e.AttachAsync(
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It.Is<IReadOnlyList<AttachmentRequest>>(ids =>
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ids != null &&
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ids.Count == expected.Count &&
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expected.SetEquals(ids)
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),
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It.IsAny<CancellationToken>()
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),
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Times.Once
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);
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_actionCallbacks.VerifyNoOtherCalls();
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}
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[Theory]
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[InlineData("attachall", true)]
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[InlineData("attachalloverorreplace", true)]
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[InlineData("attachallover", false)]
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public async Task AttachForce_Recursive_FolderNameSpecifiesToAddInsteadOfReplace(string command, bool replaceExistingAttachments)
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{
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var sampleTree = SampleInventoryTree.BuildInventoryTree();
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var sharedFolder = sampleTree.Root;
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sampleTree.Clothing_Hats_Folder.Name = "+hats";
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var inventoryMap = new InventoryMap(sharedFolder, []);
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_queryCallbacks.Setup(e =>
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e.TryGetInventoryMapAsync(default)
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).ReturnsAsync((true, inventoryMap));
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_actionCallbacks.Setup(e =>
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e.AttachAsync(It.IsAny<IReadOnlyList<AttachmentRequest>>(), It.IsAny<CancellationToken>())
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).Returns(Task.CompletedTask);
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// Attach everything inside of of the Clothing folder, and all of its subfolders recursively. The hats folder has a special + prefix, which means it will use 'add to' logic instead of 'replace' logic when attaching
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var expected = new HashSet<AttachmentRequest>()
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{
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new(sampleTree.Root_Clothing_HappyShirt.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_RetroPants.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_BusinessPants_Pelvis.Id, RlvAttachmentPoint.Pelvis, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_Hats_FancyHat_Chin.Id, RlvAttachmentPoint.Chin, false),
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new(sampleTree.Root_Clothing_Hats_PartyHat_Spine.Id, RlvAttachmentPoint.Spine, false),
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};
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// Act
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await _rlv.ProcessMessage($"@{command}:Clothing=force", _sender.Id, _sender.Name);
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// Assert
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_actionCallbacks.Verify(e =>
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e.AttachAsync(
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It.Is<IReadOnlyList<AttachmentRequest>>(ids =>
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ids != null &&
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ids.Count == expected.Count &&
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expected.SetEquals(ids)
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),
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It.IsAny<CancellationToken>()
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),
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Times.Once
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);
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_actionCallbacks.VerifyNoOtherCalls();
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}
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[Theory]
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[InlineData("attachall", true)]
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[InlineData("attachalloverorreplace", true)]
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[InlineData("attachallover", false)]
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public async Task AttachForce_Recursive_SourceFolderPrivate(string command, bool replaceExistingAttachments)
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{
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var sampleTree = SampleInventoryTree.BuildInventoryTree();
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var sharedFolder = sampleTree.Root;
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sampleTree.Clothing_Folder.Name = ".auto_attach";
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var inventoryMap = new InventoryMap(sharedFolder, []);
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_queryCallbacks.Setup(e =>
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e.TryGetInventoryMapAsync(default)
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).ReturnsAsync((true, inventoryMap));
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_actionCallbacks.Setup(e =>
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e.AttachAsync(It.IsAny<IReadOnlyList<AttachmentRequest>>(), It.IsAny<CancellationToken>())
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).Returns(Task.CompletedTask);
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// Attach everything inside of of the Clothing folder, and all of its subfolders recursively. The hats folder has a special + prefix, which means it will use 'add to' logic instead of 'replace' logic when attaching
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var expected = new HashSet<AttachmentRequest>()
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{
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new(sampleTree.Root_Clothing_HappyShirt.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_RetroPants.Id, RlvAttachmentPoint.Default, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_BusinessPants_Pelvis.Id, RlvAttachmentPoint.Pelvis, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_Hats_FancyHat_Chin.Id, RlvAttachmentPoint.Chin, replaceExistingAttachments),
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new(sampleTree.Root_Clothing_Hats_PartyHat_Spine.Id, RlvAttachmentPoint.Spine, replaceExistingAttachments),
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};
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// Act
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await _rlv.ProcessMessage($"@{command}:.auto_attach=force", _sender.Id, _sender.Name);
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// Assert
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_actionCallbacks.Verify(e =>
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e.AttachAsync(
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It.Is<IReadOnlyList<AttachmentRequest>>(ids =>
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ids != null &&
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ids.Count == expected.Count &&
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expected.SetEquals(ids)
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),
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It.IsAny<CancellationToken>()
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),
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Times.Once
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);
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_actionCallbacks.VerifyNoOtherCalls();
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}
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#endregion
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}
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}
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