* Added Inventory class skeleton * Added UpdateInventoryItem packet helper * Removed CRC proof of concept from sldump * Numerous miscellaneous updates (sorry!) git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@46 52acb1d6-8a22-11de-b505-999d5b087335
89 lines
3.5 KiB
C#
89 lines
3.5 KiB
C#
/*
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* Copyright (c) 2006, Second Life Reverse Engineering Team
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* All rights reserved.
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*
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* - Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* - Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* - Neither the name of the Second Life Reverse Engineering Team nor the names
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* of its contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections;
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namespace libsecondlife.Packets
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{
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public class Communication
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{
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public static Packet ImprovedInstantMessage(ProtocolManager protocol, LLUUID targetAgentID,
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LLUUID myAgentID, uint parentEstateID, LLUUID regionID, LLVector3 position, byte offline,
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byte dialog, LLUUID id, uint timestamp, string myAgentName, string message,
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byte[] binaryBucket)
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{
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Hashtable blocks = new Hashtable();
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Hashtable fields = new Hashtable();
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fields["FromAgentID"] = myAgentID;
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fields["ToAgentID"] = targetAgentID;
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fields["ParentEstateID"] = parentEstateID;
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fields["RegionID"] = regionID;
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fields["Position"] = position;
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fields["Offline"] = offline;
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fields["Dialog"] = dialog;
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fields["ID"] = id;
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fields["Timestamp"] = timestamp;
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fields["FromAgentName"] = myAgentName;
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fields["Message"] = message;
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fields["BinaryBucket"] = binaryBucket;
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blocks[fields] = "MessageBlock";
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return PacketBuilder.BuildPacket("ImprovedInstantMessage", protocol, blocks, Helpers.MSG_RELIABLE);
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}
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public static Packet ChatFromViewer(ProtocolManager protocol, LLUUID myAgentID, LLUUID mySessionID, string message,
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byte type, int channel, byte command, LLUUID commandID, float radius, LLVector3 position)
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{
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Hashtable blocks = new Hashtable();
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Hashtable agentData = new Hashtable();
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Hashtable chatData = new Hashtable();
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Hashtable conversationData = new Hashtable();
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// Agent Data Block
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agentData["AgentID"] = myAgentID;
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agentData["SessionID"] = mySessionID;
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blocks[agentData] = "AgentData";
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// Chat Data Block
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chatData["Message"] = message;
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chatData["Type"] = type;
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chatData["Channel"] = channel;
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blocks[chatData] = "ChatData";
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// Conversation Data Block
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conversationData["Command"] = command;
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conversationData["CommandID"] = commandID;
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conversationData["Radius"] = radius;
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conversationData["Position"] = position;
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blocks[conversationData] = "ConversationData";
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return PacketBuilder.BuildPacket("ChatFromViewer", protocol, blocks, Helpers.MSG_RELIABLE);
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}
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}
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}
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