* Fixes in BuildPacket for typecasting * 255 character limit fix in BuildPacket git-svn-id: http://libopenmetaverse.googlecode.com/svn/trunk@48 52acb1d6-8a22-11de-b505-999d5b087335
116 lines
3.5 KiB
C#
116 lines
3.5 KiB
C#
/*
|
|
* Copyright (c) 2006, Second Life Reverse Engineering Team
|
|
* All rights reserved.
|
|
*
|
|
* - Redistribution and use in source and binary forms, with or without
|
|
* modification, are permitted provided that the following conditions are met:
|
|
*
|
|
* - Redistributions of source code must retain the above copyright notice, this
|
|
* list of conditions and the following disclaimer.
|
|
* - Neither the name of the Second Life Reverse Engineering Team nor the names
|
|
* of its contributors may be used to endorse or promote products derived from
|
|
* this software without specific prior written permission.
|
|
*
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
|
|
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
|
|
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
|
|
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
|
|
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
|
|
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
|
|
* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
|
|
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
|
|
* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
|
|
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections;
|
|
using libsecondlife;
|
|
|
|
namespace sldump
|
|
{
|
|
class sldump
|
|
{
|
|
// Default packet handler, registered for all packet types
|
|
public static void DefaultHandler(Packet packet, Circuit circuit)
|
|
{
|
|
Console.Write(packet.ToString());
|
|
}
|
|
|
|
/// <summary>
|
|
/// The main entry point for the application.
|
|
/// </summary>
|
|
[STAThread]
|
|
static void Main(string[] args)
|
|
{
|
|
SecondLife client;
|
|
|
|
if (args.Length == 0 || (args.Length < 3 && args[0] != "--printmap"))
|
|
{
|
|
Console.WriteLine("Usage: sldump [--printmap] [--decrypt] [inputfile] [outputfile] [--protocol] [firstname] " +
|
|
"[lastname] [password]");
|
|
return;
|
|
}
|
|
|
|
if (args[0] == "--decrypt")
|
|
{
|
|
try
|
|
{
|
|
ProtocolManager.DecodeMapFile(args[1], args[2]);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
Console.WriteLine(e.ToString());
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
try
|
|
{
|
|
client = new SecondLife("keywords.txt", "protocol.txt");
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
// Error initializing the client, probably missing file(s)
|
|
Console.WriteLine(e.ToString());
|
|
return;
|
|
}
|
|
|
|
if (args[0] == "--printmap")
|
|
{
|
|
client.Protocol.PrintMap();
|
|
return;
|
|
}
|
|
|
|
// Setup the callback
|
|
client.Network.RegisterCallback("Default", new PacketCallback(DefaultHandler));
|
|
|
|
Hashtable loginParams = NetworkManager.DefaultLoginValues(args[0], args[1], args[2], "00:00:00:00:00:00",
|
|
"last", 1, 10, 10, 10, "Win", "0", "sldump", "jhurliman@wsu.edu");
|
|
|
|
// An example of how to pass additional options to the login server
|
|
ArrayList optionsArray = new ArrayList();
|
|
optionsArray.Add("inventory-root");
|
|
optionsArray.Add("inventory-skeleton");
|
|
loginParams["options"] = optionsArray;
|
|
|
|
if (!client.Network.Login(loginParams))
|
|
{
|
|
// Login failed
|
|
Console.WriteLine("Error logging in: " + client.Network.LoginError);
|
|
return;
|
|
}
|
|
|
|
// Login was successful
|
|
Console.WriteLine("Message of the day: " + client.Network.LoginValues["message"]);
|
|
|
|
while (true)
|
|
{
|
|
client.Tick();
|
|
}
|
|
}
|
|
}
|
|
}
|